Everyone uses the JavaScript console for logging or debugging every once
in a while. But there is a lot more to the
console
object than console.log()
.
ES6 computed property names are particularly useful, as they can help you identify logged variables by adding a pair of curly braces around them.
const x = 1, y = 2, z = 3;
console.log({x, y, z}); // {x: 1, y: 2, z: 3}
console.trace()
works the exact same as console.log()
, but it also outputs
the entire stack trace so you know exactly what’s going on.
const outer = () => {
const inner = () => console.trace('Hello');
inner();
;
}
outer();
/*
Hello
inner @ VM207:3
outer @ VM207:5
(anonymous) @ VM228:1
*/
console.group()
allows you to group logs into collapsable structures and is particularly
useful when you have multiple logs.
console.group('Outer'); // Create a group labelled 'Outer'
console.log('Hello'); // Log inside 'Outer'
console.groupCollapsed('Inner'); // Create a group labelled 'Inner', collapsed
console.log('Hellooooo'); // Log inside 'Inner'
console.groupEnd(); // End of current group, 'Inner'
console.groupEnd(); // End of current group, 'Outer'
console.log('Hi'); // Log outside of any groups
There are a few more logging levels apart from console.log()
,
such as
console.debug()
,
console.info()
,
console.warn()
and
console.error()
.
console.debug('Debug message');
console.info('Useful information');
console.warn('This is a warning');
console.error('Something went wrong!');
console.assert()
provides a handy way to only log something as an error when an assertion
fails (i.e. when the first argument is false
), otherwise skip
the log entirely.
const value = 10;
console.assert(value === 10, 'Value is not 10!'); // Nothing is logged
console.assert(value === 20, 'Value is not 20!'); // Logs "Value is not 20!"
You can use
console.count()
to count how many times a piece of code has executed.
Array.from({ length: 4 }).forEach(
=> console.count('items') // Call the counter labelled 'items'
() ;
)/*
items: 1
items: 2
items: 3
items: 4
*/
console.countReset('items'); // Reset the counter labelled 'items'
console.time()
gives you a quick way to check the performance of your code, but should
not be used for real benchmarking due to its low accuracy.
console.time('slow comp'); // Start the 'slow comp' timer
console.timeLog('slow comp'); // Log the value of the 'slow comp' timer
console.timeEnd('slow comp'); // Stop and log the 'slow comp' timer
Last but not least, you can use the %c
string substitution
expression in console.log()
to apply CSS to parts of a log.
console.log(
'CSS can make %cyour console logs%c %cawesome%c!', // String to format
// Each string is the CSS to apply for each consecutive %c
'color: #fff; background: #1e90ff; padding: 4px', // Apply styles
'', // Clear any styles
'color: #f00; font-weight: bold', // Apply styles
'' // Clear any styles
; )