alt
attribute on
images?
defer
and async
attributes
on a <script>
tag?
async
function?
batches
that returns the
maximum number of whole batches that can be cooked from a
recipe.
bind
that is
functionally equivalent to the method
Function.prototype.bind
.
setState
?
children
prop?
className
instead of
class
like in HTML?
==
and ===
?
em
and
rem
units?
col-{n} / 12
ratio of the
container.
0.1 + 0.2 === 0.3
evaluate to?
map()
and forEach()
?
<header>
elements? What about
<footer>
elements?
<header>
,
<article>
,<section>
,
<footer>
localStorage
and sessionStorage
.
#
except for the last four (4) characters.
@media
properties?
this
context in React component classes?
null
and
undefined
?
Object.create()
pipe
that performs
left-to-right function composition by returning a function
that accepts one argument.
i++
and prefix ++i
increment
operators?
rel="noopener"
attribute
used?
this
keyword and how does it
work?
this
'use strict'
do and what are some of
the key benefits to using it?
var
,
let
, const
and no keyword
statements?
Asymptotic Notation is the hardware independent notation used to tell the time and space complexity of an algorithm. Meaning it’s a standardized way of measuring how much memory an algorithm uses or how long it runs for given an input.
The following are the Asymptotic rates of growth from best to worst:
O(1)
Runtime is constant and does not
grow with n
O(log n)
Runtime grows logarithmically
in proportion to n
O(n)
Runtime grows directly in proportion
to n
O(n log n)
Runtime grows in proportion
and logarithmically to n
O(n^c)
Runtime grows quicker than
previous all based on n
O(c^n)
Runtime grows even faster than
polynomial growth based on n
O(n!)
Runtime grows the fastest and
becomes quickly unusable for even small values of n
(source: Soumyadeep Debnath,
Analysis of Algorithms | Big-O analysis)
Visualized below; the x-axis representing input size and the y-axis
representing complexity:
(source: Wikipedia,
Computational Complexity of Mathematical Operations)
Big-O refers to the upper bound of time or space complexity of an algorithm, meaning it worst case runtime scenario. An easy way to think of it is that runtime could be better than Big-O but it will never be worse.
Big-Omega refers to the lower bound of time or space complexity of an algorithm, meaning it is the best runtime scenario. Or runtime could worse than Big-Omega, but it will never be better.
Big-Theta refers to the tight bound of time or space complexity of an
algorithm. Another way to think of it is the intersection of Big-O and
Big-Omega, or more simply runtime is guaranteed to be a given complexity,
such as n log n
.
O(1)
, Dynamic array:
O(1)
O(n)
, Dynamic array:
O(n)
O(log n)
, Dynamic array:
O(log n)
O(n)
O(n)
O(n)
O(n)
O(1)
O(1)
O(n)
O(1)
O(1)
O(1)
O(log n)
O(log n)
O(log n)
| Recursion | Iteration |
| ---------------------------- | ----------------------------- |
| recursive method (array, n) | iterative method (array) |
| if array[n] is not nil | for n from 0 to size of array |
| print array[n] | print(array[n]) |
| recursive method(array, n+1) |
| else |
| exit loop |
greedy algorithm (array)
let largest difference = 0
let new difference = find next difference (array[n], array[n+1])
largest difference = new difference if new difference is > largest difference
repeat above two steps until all differences have been found
return largest difference
This algorithm never needed to compare all the differences to one another, saving it an entire iteration.
O(n^2)
O(n^2)
O(n^2)
O(1)
(source: Wikipedia, Insertion Sort)
O(n^2)
, in practice it slightly less
since its comparison scheme only requires checking place if its smaller
than its neighbor.
O(n)
O(n^2)
O(n^2)
O(n)
(source: Wikipedia, Insertion Sort)
O(n log n)
O(n log n)
O(n)
O(1)
(source: Wikipedia, Merge Sort)
O(n^2)
O(n log n)
O(n log n)
O(log n)
(source: Wikipedia, Quicksort)
Khan Academy’s Algorithm Course
ARIA stands for “Accessible Rich Internet Applications”, and is a technical specification created by the World Wide Web Consortium (W3C). Better known as WAI-ARIA, it provides additional HTML attributes in the development of web applications to offer people who use assistive technologies (AT) a more robust and interoperable experience with dynamic components. By providing the component’s role, name, and state, AT users can better understand how to interact with the component. WAI-ARIA should only be used when an HTML element equivalent is not available or lacks full browser or AT support. WAI-ARIA’s semantic markup coupled with JavaScript works to provide an understandable and interactive experience for people who use AT. An example using ARIA:
…
Credit: W3C’s ARIA 1.1 Combobox with Grid Popup Example
4.5:1 is the calculated contrast ratio between foreground text and background that is recommended by the Web Content Accessibiity Guidelines (WCAG) success criteria (SC) 1.4.3: Contrast (Minimum). This SC was written by the World Wide Web Consortium (W3C) to ensure that people with low vision or color deficiencies are able to read (perceive) important content on a web page. It goes beyond color choices to ensure text stands out on the background it’s placed on.
There are multiple tools that can help you to find for accessibility issues in your website or application. Check for issues in your website:
The Accessibility Tree is a structure produced by the browser’s Accessibility APIs which provides accessibility information to assistive technologies such as screen readers. It runs parallel to the DOM and is similar to the DOM API, but with much fewer nodes, because a lot of that information is only useful for visual presentation. By writing semantic HTML we can take advantage of this process in creating an accessible experience for our users.
alt
attribute on images?
The alt
attribute provides alternative information for an
image if a user cannot view it. The alt
attribute should be
used to describe any images except those which only serve a decorative
purpose, in which case it should be left empty.
alt
attribute.
alt
tags to understand image content, so
they are considered important for Search Engine Optimization (SEO).
.
at the end of alt
tag to improve
accessibility.
defer
and async
attributes on a
<script>
tag?
If neither attribute is present, the script is downloaded and executed
synchronously, and will halt parsing of the document until it has finished
executing (default behavior). Scripts are downloaded and executed in the
order they are encountered. The defer
attribute downloads the
script while the document is still parsing but waits until the document
has finished parsing before executing it, equivalent to executing inside a
DOMContentLoaded
event listener. defer
scripts
will execute in order. The async
attribute downloads the
script during parsing the document but will pause the parser to execute
the script before it has fully finished parsing.
async
scripts will not necessarily execute in order. Note:
both attributes must only be used if the script has a
src
attribute (i.e. not an inline script).
<script src="myscript.js"></script>
<script src="myscript.js" defer></script>
<script src="myscript.js" async></script>
defer
script in the
<head>
allows the browser to download the script
while the page is still parsing, and is therefore a better option than
placing the script before the end of the body.
defer
.async
.defer
if the DOM must be ready and the contents are not
placed within a DOMContentLoaded
listener.
async
function?
An async
function is a function that allows you to pause the
function’s execution while it waits for (await
s) a promise to
resolve. It’s an abstraction on top of the Promise API that makes
asynchronous operations look like they’re synchronous.
async
functions automatically return a Promise object.
Whatever you return
from the async
function will
be the promise’s resolution. If instead you
throw
from the body of an async
function, that
will be how your async function rejects the promise it returns.
Most importantly, async
functions are able to use the
await
keyword in their function body, which
pauses the function until the operation after the
await
completes, and allows it to return that operation’s
result to a variable synchronously.
// Normal promises in regular function:
function foo() {
promiseCall().then((result) => {
// do something with the result
});
}
// async functions
async function foo() {
const result = await promiseCall();
// do something with the result
}
async
functions are just syntactic sugar on top of
Promises.
async
function returns, and reject to whatever your
async
function throw
s.
batches
that returns the maximum number of
whole batches that can be cooked from a recipe.
/**
It accepts two objects as arguments: the first object is the recipe
for the food, while the second object is the available ingredients.
Each ingredient's value is a number representing how many units there are.
`batches(recipe, available)`
*/
// 0 batches can be made
batches(
{ milk: 100, butter: 50, flour: 5 },
{ milk: 132, butter: 48, flour: 51 }
);
batches(
{ milk: 100, flour: 4, sugar: 10, butter: 5 },
{ milk: 1288, flour: 9, sugar: 95 }
);
// 1 batch can be made
batches(
{ milk: 100, butter: 50, cheese: 10 },
{ milk: 198, butter: 52, cheese: 10 }
);
// 2 batches can be made
batches(
{ milk: 2, sugar: 40, butter: 20 },
{ milk: 5, sugar: 120, butter: 500 }
);
We must have all ingredients of the recipe available, and in quantities
that are more than or equal to the number of units required. If just one
of the ingredients is not available or lower than needed, we cannot make a
single batch. Use Object.keys()
to return the ingredients of
the recipe as an array, then use Array.prototype.map()
to map
each ingredient to the ratio of available units to the amount required by
the recipe. If one of the ingredients required by the recipe is not
available at all, the ratio will evaluate to NaN
, so the
logical OR operator can be used to fallback to 0
in this
case. Use the spread ...
operator to feed the array of all
the ingredient ratios into Math.min()
to determine the lowest
ratio. Passing this entire result into Math.floor()
rounds
down to return the maximum number of whole batches.
const batches = (recipe, available) =>
Math.floor(
Math.min(...Object.keys(recipe).map((k) => available[k] / recipe[k] || 0))
);
The BEM methodology is a naming convention for CSS classes in order to keep CSS more maintainable by defining namespaces to solve scoping issues. BEM stands for Block Element Modifier which is an explanation for its structure. A Block is a standalone component that is reusable across projects and acts as a “namespace” for sub components (Elements). Modifiers are used as flags when a Block or Element is in a certain state or is different in structure or style.
/* block component */
.block {
}
/* element */
.block__element {
}
/* modifier */
.block__element--modifier {
}
Here is an example with the class names on markup:
<nav class="navbar">
<a href="/" class="navbar__link navbar__link--active"></a>
<a href="/" class="navbar__link"></a>
<a href="/" class="navbar__link"></a>
</nav>
In this case, navbar
is the Block,
navbar__link
is an Element that makes no sense outside of the
navbar
component, and navbar__link--active
is a
Modifier that indicates a different state for the
navbar__link
Element. Since Modifiers are verbose, many opt
to use is-*
flags instead as modifiers.
<a href="/" class="navbar__link is-active"></a>
These must be chained to the Element and never alone however, or there will be scope issues.
Big O notation is used in Computer Science to describe the time complexity
of an algorithm. The best algorithms will execute the fastest and have the
simplest complexity. Algorithms don’t always perform the same and may vary
based on the data they are supplied. While in some cases they will execute
quickly, in other cases they will execute slowly, even with the same
number of elements to deal with. In these examples, the base time is 1
element = 1ms
.
1ms
Constant time complexity. No matter how
many elements the array has, it will theoretically take (excluding
real-world variation) the same amount of time to execute.
1000ms
Linear time complexity. The
execution time will increase linearly with the number of elements the
array has. If the array has 1000 elements and the function takes 1ms to
execute, 7000 elements will take 7ms to execute. This is because the
function must iterate through all elements of the array before returning
a result.
1ms <= x <= 1000ms
The execution time
varies depending on the data supplied to the function, it may return
very early or very late. The best case here is O(1) and the worst case
is O(N).
10000ms
Browsers usually implement the
quicksort algorithm for the sort()
method and the average
time complexity of quicksort is O(NlgN). This is very efficient for
large collections.
1000000ms
The execution time rises
quadratically with the number of elements. Usually the result of nesting
loops.
const permutations = (arr) => {
if (arr.length <= 2) return arr.length === 2 ? [arr, [arr[1], arr[0]]] : arr;
return arr.reduce(
(acc, item, i) =>
acc.concat(
permutations([...arr.slice(0, i), ...arr.slice(i + 1)]).map((val) => [
item,
...val,
])
),
[]
);
};
Infinity
(practically) ms The execution
time rises extremely fast with even just 1 addition to the array.
bind
that is functionally
equivalent to the method Function.prototype.bind
.
const boundExample = bind(example, { a: true });
boundExample.call({ b: true }); // logs { a: true }
Return a function that accepts an arbitrary number of arguments by
gathering them with the rest ...
operator. From that
function, return the result of calling the fn
with
Function.prototype.apply
to apply the context and the array
of arguments to the function.
Browsers have a cache to temporarily store files on websites so they don’t need to be re-downloaded again when switching between pages or reloading the same page. The server is set up to send headers that tell the browser to store the file for a given amount of time. This greatly increases website speed and preserves bandwidth. However, it can cause problems when the website has been changed by developers because the user’s cache still references old files. This can either leave them with old functionality or break a website if the cached CSS and JavaScript files are referencing elements that no longer exist, have moved or have been renamed. Cache busting is the process of forcing the browser to download the new files. This is done by naming the file something different to the old file. A common technique to force the browser to re-download the file is to append a query string to the end of the file.
src="js/script.js"
=>
src="js/script.js?v=2"
The browser considers it a different
file but prevents the need to change the file name.
getData(function (a) {
getMoreData(a, function (b) {
getMoreData(b, function (c) {
getMoreData(c, function (d) {
getMoreData(d, function (e) {
// ...
});
});
});
});
});
Refactoring the functions to return promises and using
async/await
is usually the best option. Instead of supplying
the functions with callbacks that cause deep nesting, they return a
promise that can be await
ed and will be resolved once the
data has arrived, allowing the next line of code to be evaluated in a
sync-like fashion. The above code can be restructured like so:
async function asyncAwaitVersion() {
const a = await getData();
const b = await getMoreData(a);
const c = await getMoreData(b);
const d = await getMoreData(c);
const e = await getMoreData(d);
// ...
}
There are lots of ways to solve the issue of callback hells:
setState
?
The callback function is invoked when setState
has finished
and the component gets rendered. Since setState
is
asynchronous, the callback function is used for any post action.
setState({ name: "sudheer" }, () => {
console.log("The name has updated and component re-rendered");
});
setState
finishes
and is used for any post action.
Callback refs are preferred over the findDOMNode()
API, due
to the fact that findDOMNode()
prevents certain improvements
in React in the future.
// Legacy approach using findDOMNode()
class MyComponent extends Component {
componentDidMount() {
findDOMNode(this).scrollIntoView();
}
render() {
return <div />;
}
}
// Recommended approach using callback refs
class MyComponent extends Component {
componentDidMount() {
this.node.scrollIntoView();
}
render() {
return <div ref={(node) => (this.node = node)} />;
}
}
findDOMNode()
.Callbacks are functions passed as an argument to another function to be executed once an event has occurred or a certain task is complete, often used in asynchronous code. Callback functions are invoked later by a piece of code but can be declared on initialization without being invoked. As an example, event listeners are asynchronous callbacks that are only executed when a specific event occurs.
function onClick() {
console.log("The user clicked on the page.");
}
document.addEventListener("click", onClick);
However, callbacks can also be synchronous. The following
map
function takes a callback function that is invoked
synchronously for each iteration of the loop (array element).
const map = (arr, callback) => {
const result = [];
for (let i = 0; i < arr.length; i++) {
result.push(callback(arr[i], i));
}
return result;
};
map([1, 2, 3, 4, 5], (n) => n * 2); // [2, 4, 6, 8, 10]
children
prop?
children
is part of the props object passed to components
that allows components to be passed as data to other components, providing
the ability to compose components cleanly. There are a number of methods
available in the React API to work with this prop, such as
React.Children.map
, React.Children.forEach
,
React.Children.count
, React.Children.only
and
React.Children.toArray
. A simple usage example of the
children prop is as follows:
function GenericBox({ children }) {
return <div className="container">{children}</div>;
}
function App() {
return (
<GenericBox>
<span>Hello</span> <span>World</span>
</GenericBox>
);
}
className
instead of
class
like in HTML?
React’s philosophy in the beginning was to align with the browser DOM API
rather than HTML, since that more closely represents how elements are
created. Setting a class
on an element meant using the
className
API:
Additionally, before ES5, reserved words could not be used in objects:
In IE8, this will throw an error. In modern environments, destructuring will throw an error if trying to assign to a variable:
const { class } = this.props // Error
const { className } = this.props // All good
const { class: className } =
this.props // All good, but
cumbersome!
However, class
can be used as a prop without
problems, as seen in other libraries like Preact. React currently allows
you to use class
, but will throw a warning and convert it to
className
under the hood. There is currently an open thread
(as of January 2019) discussing changing className
to
class
to reduce confusion.
Using the object spread operator ...
, the object’s own
enumerable properties can be copied into the new object. This creates a
shallow clone of the object.
With this technique, prototypes are ignored. In addition, nested objects are not cloned, but rather their references get copied, so nested objects still refer to the same objects as the original. Deep-cloning is much more complex in order to effectively clone any type of object (Date, RegExp, Function, Set, etc) that may be nested within the object. Other alternatives include:
JSON.parse(JSON.stringify(obj))
can be used to deep-clone a
simple object, but it is CPU-intensive and only accepts valid JSON
(therefore it strips functions and does not allow circular references).
Object.assign({}, obj)
is another alternative.Object.keys(obj).reduce((acc, key) => (acc[key] = obj[key], acc),
{})
is another more verbose alternative that shows the concept in greater
depth.
A closure is a function defined inside another function and has access to its lexical scope even when it is executing outside its lexical scope. The closure has access to variables in three scopes:
Even though two different objects can have the same properties with equal
values, they are not considered equal when compared using
==
or ===
. This is because they are being
compared by their reference (location in memory), unlike primitive values
which are compared by value. In order to test if two objects are equal in
structure, a helper function is required. It will iterate through the own
properties of each object to test if they have the same values, including
nested objects. Optionally, the prototypes of the objects may also be
tested for equivalence by passing true
as the 3rd argument.
Note: this technique does not attempt to test equivalence of data
structures other than plain objects, arrays, functions, dates and
primitive values.
function isDeepEqual(obj1, obj2, testPrototypes = false) {
if (obj1 === obj2) {
return true;
}
if (typeof obj1 === "function" && typeof obj2 === "function") {
return obj1.toString() === obj2.toString();
}
if (obj1 instanceof Date && obj2 instanceof Date) {
return obj1.getTime() === obj2.getTime();
}
if (
Object.prototype.toString.call(obj1) !==
Object.prototype.toString.call(obj2) ||
typeof obj1 !== "object"
) {
return false;
}
const prototypesAreEqual = testPrototypes
? isDeepEqual(
Object.getPrototypeOf(obj1),
Object.getPrototypeOf(obj2),
true
)
: true;
const obj1Props = Object.getOwnPropertyNames(obj1);
const obj2Props = Object.getOwnPropertyNames(obj2);
return (
obj1Props.length === obj2Props.length &&
prototypesAreEqual &&
obj1Props.every((prop) => isDeepEqual(obj1[prop], obj2[prop]))
);
}
Context provides a way to pass data through the component tree without having to pass props down manually at every level. For example, authenticated user, locale preference, UI theme need to be accessed in the application by many components.
Cross-Origin Resource Sharing or CORS is a mechanism that uses additional
HTTP headers to grant a browser permission to access resources from a
server at an origin different from the website origin. An example of a
cross-origin request is a web application served from
http://mydomain.com
that uses AJAX to make a request for
http://yourdomain.com
. For security reasons, browsers
restrict cross-origin HTTP requests initiated by JavaScript.
XMLHttpRequest
and fetch
follow the same-origin
policy, meaning a web application using those APIs can only request HTTP
resources from the same origin the application was accessed, unless the
response from the other origin includes the correct CORS headers.
Content
: The inner-most part of the box filled with content,
such as text, an image, or video player. It has the dimensions
content-box width
and content-box height
.
Padding
: The transparent area surrounding the content. It has
dimensions padding-box width
and
padding-box height
. Border
: The area surrounding
the padding (if any) and content. It has dimensions
border-box width
and border-box height
.
Margin: The transparent outer-most layer that surrounds the
border. It separates the element from other elements in the DOM. It has
dimensions margin-box width
and
margin-box height
.
alt text
CSS preprocessors add useful functionality that native CSS does not have,
and generally make CSS neater and more maintainable by enabling DRY (Don’t
Repeat Yourself) principles. Their terse syntax for nested selectors cuts
down on repeated code. They provide variables for consistent theming
(however, CSS variables have largely replaced this functionality) and
additional tools like color functions (lighten
,
darken
, transparentize
, etc), mixins, and loops
that make CSS more like a real programming language and gives the
developer more power to generate complex CSS.
The General Sibling Selector ~
selects all elements that are
siblings of a specified element. The following example selects all
<p>
elements that are siblings of
<div>
elements:
div ~ p {
background-color: blue;
}
The Adjacent Sibling Selector +
selects all elements that are
the adjacent siblings of a specified element. The following example will
select all <p>
elements that are placed immediately
after <div>
elements:
Assuming the browser has already determined the set of rules for an element, each rule is assigned a matrix of values, which correspond to the following from highest to lowest specificity:
Debouncing is a process to add some delay before executing a function. It is commonly used with DOM event listeners to improve the performance of page. It is a technique which allow us to “group” multiple sequential calls in a single one. A raw DOM event listeners can easily trigger 20+ events per second. A debounced function will only be called once the delay has passed.
const debounce = (func, delay) => {
let debounceTimer;
return function () {
const context = this;
const args = arguments;
clearTimeout(debounceTimer);
debounceTimer = setTimeout(() => func.apply(context, args), delay);
};
};
window.addEventListere(
"scroll",
debounce(function () {
// Do stuff, this function will be called after a delay of 1 second
}, 1000)
);
The DOM (Document Object Model) is a cross-platform API that treats HTML and XML documents as a tree structure consisting of nodes. These nodes (such as elements and text nodes) are objects that can be programmatically manipulated and any visible changes made to them are reflected live in the document. In a browser, this API is available to JavaScript where DOM nodes can be manipulated to change their styles, contents, placement in the document, or interacted with through event listeners.
<head>
with a defer
attribute, or inside
a DOMContentLoaded
event listener. Scripts that manipulate
DOM nodes should be run after the DOM has been constructed to avoid
errors.
document.getElementById()
and
document.querySelector()
are common functions for selecting
DOM nodes.
innerHTML
property to a new value runs the
string through the HTML parser, offering an easy way to append dynamic
HTML content to a node.
==
and
===
?
Triple equals (===
) checks for strict equality, which means
both the type and value must be the same. Double equals (==
)
on the other hand first performs type coercion so that both operands are
of the same type and then applies strict comparison.
==
can have unintuitive results.
An element is a plain JavaScript object that represents a DOM node or component. Elements are pure and never mutated, and are cheap to create. A component is a function or class. Components can have state and take props as input and return an element tree as output (although they can represent generic containers or wrappers and don’t necessarily have to emit DOM). Components can initiate side effects in lifecycle methods (e.g. AJAX requests, DOM mutations, interfacing with 3rd party libraries) and may be expensive to create.
const Component = () => "Hello";
const componentElement = <Component />;
const domNodeElement = <div />;
### Don’t forget:
- Elements are immutable, plain objects that describe the DOM nodes or components you want to render.
- Components can be either classes or functions, that take props as an input and return an element tree as the output.
### Additional links
- [React docs on Rendering Elements](https://reactjs.org/docs/rendering-elements.html)
- [React docs on Components and Props](https://reactjs.org/docs/components-and-props.html)
### What is the difference between `em` and `rem` units?
### Answer
Both `em` and `rem` units are based on the `font-size` CSS property. The only difference is where they inherit their values from.
- `em` units inherit their value from the `font-size` of the parent element
- `rem` units inherit their value from the `font-size` of the root element (`html`) In most browsers, the `font-size` of the root element is set to `16px` by default.
### Don’t forget:
- Benefits of using `em` and `rem` units
### Additional links
- [CSS units for font-size: px | em | rem](https://medium.com/code-better/css-units-for-font-size-px-em-rem-79f7e592bb97)
### What are error boundaries in React?
### Answer
Error boundaries are React components that catch JavaScript errors anywhere in their child component tree, log those errors, and display a fallback UI instead of the component tree that crashed. Class components become error boundaries if they define either (or both) of the lifecycle methods `static getDerivedStateFromError()` or `componentDidCatch().`
class ErrorBoundary extends React.Component {
constructor(props) {
super(props);
this.state = { hasError: false };
}
// Use componentDidCatch to log the error
componentDidCatch(error, info) {
// You can also log the error to an error reporting service
logErrorToMyService(error, info);
}
// use getDerivedStateFromError to update state
static getDerivedStateFromError(error) {
// Display fallback UI
return { hasError: true };
}
render() {
if (this.state.hasError) {
// You can render any custom fallback UI
return <h1>Something went wrong.</h1>;
}
return this.props.children;
}
}
https://reactjs.org/docs/error-boundaries.html
Event delegation is a technique of delegating events to a single common
ancestor. Due to event bubbling, events “bubble” up the DOM tree by
executing any handlers progressively on each ancestor element up to the
root that may be listening to it. DOM events provide useful information
about the element that initiated the event via Event.target
.
This allows the parent element to handle behavior as though the target
element was listening to the event, rather than all children of the parent
or the parent itself. This provides two main benefits:
If elements are dynamically added to the parent, there is no need to register new event listeners for them. Instead of:
document.querySelectorAll(“button”).forEach((button) => { button.addEventListener(“click”, handleButtonClick); });
Event delegation involves using a condition to ensure the child target matches our desired element:
document.addEventListener("click", (e) => {
if (e.target.closest("button")) {
handleButtonClick();
}
});
Event-driven programming is a paradigm that involves building applications
that send and receive events. When the program emits events, the program
responds by running any callback functions that are registered to that
event and context, passing in associated data to the function. With this
pattern, events can be emitted into the wild without throwing errors even
if no functions are subscribed to it. A common example of this is the
pattern of elements listening to DOM events such as click
and
mouseenter
, where a callback function is run when the event
occurs.
document.addEventListener("click", function (event) {
// This callback function is run when the user
// clicks on the document.
});
Without the context of the DOM, the pattern may look like this:
```js
const hub = createEventHub();
hub.on("message", function (data) {
console.log(`${data.username} said ${data.text}`);
});
hub.emit("message", {
username: "John",
text: "Hello?",
});
With this implementation, `on` is the way to _subscribe_ to an event, while `emit` is the way to _publish_ the event.
### Don’t forget:
- Follows a publish-subscribe pattern.
- Responds to events that occur by running any callback functions subscribed to the event.
- Show how to create a simple pub-sub implementation with JavaScript.
### Additional links
- [MDN docs on Events and Handlers](https://developer.mozilla.org/en-US/docs/Web/Guide/Events/Overview_of_Events_and_Handlers)
- [Understanding Node.js event-driven architecture](https://medium.freecodecamp.org/understanding-node-js-event-driven-architecture-223292fcbc2d)
### What is the difference between an expression and a statement in JavaScript?
### Answer
There are two main syntactic categories in JavaScript: expressions and statements. A third one is both together, referred to as an expression statement. They are roughly summarized as:
- **Expression**: produces a value
- **Statement**: performs an action
- **Expression statement**: produces a value and performs an action A general rule of thumb: > If you can print it or assign it to a variable, it’s an expression. If you can’t, it’s a statement.
### Statements
let x = 0;
function declaration() {}
if (true) {
}
Statements appear as instructions that do something but don’t produce values.
```js
// Assign `x` to the absolute value of `y`.
let x;
if (y >= 0) {
x = y;
} else {
x = -y;
}
The only expression in the above code is `y >= 0` which produces a value, either `true` or `false`. A value is not produced by other parts of the code.
### Expressions
Expressions produce a value. They can be passed around to functions because the interpreter replaces them with the value they resolve to.
5 + 5; // => 10
lastCharacter("input"); // => "t"
true === true; // => true
### Expression statements
There is an equivalent version of the set of statements used before as an expression using the conditional operator:
```js
// Assign `x` as the absolute value of `y`.
let x = y >= 0 ? y : -y;
This is both an expression and a statement, because we are declaring a variable `x` (statement) as an evaluation (expression).
### Don’t forget:
- Function declarations vs function expressions
### Additional links
- [What is the difference between a statement and an expression?](https://stackoverflow.com/questions/12703214/javascript-difference-between-a-statement-and-an-expression)
### What are truthy and falsy values in JavaScript?
### Answer
A value is either truthy or falsy depending on how it is evaluated in a Boolean context. Falsy means false-like and truthy means true-like. Essentially, they are values that are coerced to `true` or `false` when performing certain operations. There are 6 falsy values in JavaScript. They are:
- `false`
- `undefined`
- `null`
- `""` (empty string)
- `NaN`
- `0` (both `+0` and `-0`) Every other value is considered truthy. A value’s truthiness can be examined by passing it into the `Boolean` function.
Boolean(""); // false
Boolean([]); // true
There is a shortcut for this using the logical NOT `!` operator. Using `!` once will convert a value to its inverse boolean equivalent (i.e. not false is true), and `!` once more will convert back, thus effectively converting the value to a boolean.
!!""; // false
!![]; // true
### Don’t forget:
### Additional links
- [Truthy on MDN](https://developer.mozilla.org/en/docs/Glossary/Truthy)
- [Falsy on MDN](https://developer.mozilla.org/en-US/docs/Glossary/Falsy)
### Generate an array, containing the Fibonacci sequence, up until the nth term.
### Answer
Initialize an empty array of length `n`. Use `Array.prototype.reduce()` to add values into the array, using the sum of the last two values, except for the first two.
```js
const fibonacci = (n) =>
[...Array(n)].reduce(
(acc, val, i) => acc.concat(i > 1 ? acc[i - 1] + acc[i - 2] : i),
[]
);
const words = [
"rates",
"rat",
"stare",
"taser",
"tears",
"art",
"tabs",
"tar",
"bats",
"state",
];
### Answer
```js
const words = [
"rates",
"rat",
"stare",
"taser",
"tears",
"art",
"tabs",
"tar",
"bats",
"state",
];
function anagramGroups(wordAry) {
const groupedWords = {};
// iterate over each word in the array
wordAry.map((word) => {
// alphabetize the word and a separate variable
alphaWord = word.split("").sort().join("");
// if the alphabetize word is already a key, push the actual word value (this is an anagram)
if (groupedWords[alphaWord]) {
return groupedWords[alphaWord].push(word);
}
// otherwise add the alphabetize word key and actual word value (may not turn out to be an anagram)
groupedWords[alphaWord] = [word];
});
return groupedWords;
}
// call the function and store results in a variable called collectedAnagrams
const collectedAnagrams = anagramGroups(words);
// iterate over groupedAnagrams, printing out group of values
for (const sortedWord in collectedAnagrams) {
if (collectedAnagrams[sortedWord].length > 1) {
console.log(collectedAnagrams[sortedWord].toString());
}
}
col-{n} / 12
ratio of the container.
<div class="row">
<div class="col-2"></div>
<div class="col-7"></div>
<div class="col-3"></div>
</div>
Set the .row
parent to display: flex;
and use
the flex
shorthand property to give the column classes a
flex-grow
value that corresponds to its ratio value.
.row {
display: flex;
}
.col-2 {
flex: 2;
}
.col-7 {
flex: 7;
}
.col-3 {
flex: 3;
}
### Don’t forget:
### Additional links
- [MDN docs for basic concepts of flexbox](https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Basic_Concepts_of_Flexbox)
- [A complete guide to Flexbox](https://css-tricks.com/snippets/css/a-guide-to-flexbox/)
### What does `0.1 + 0.2 === 0.3` evaluate to?
### Answer
It evaluates to `false` because JavaScript uses the IEEE 754 standard for Math and it makes use of 64-bit floating numbers. This causes precision errors when doing decimal calculations, in short, due to computers working in Base 2 while decimal is Base 10.
0.1 + 0.2; // 0.30000000000000004
A solution to this problem would be to use a function that determines if two numbers are approximately equal by defining an error margin (epsilon) value that the difference between two values should be less than.
```js
const approxEqual = (n1, n2, epsilon = 0.0001) => Math.abs(n1 - n2) < epsilon;
approxEqual(0.1 + 0.2, 0.3); // true
### Don’t forget:
- A simple solution to this problem
### Additional links
- [A simple helper function to check equality](https://github.com/Chalarangelo/30-seconds-of-code#approximatelyequal)
- [Fix “0.1 + 0.2 = 0.300000004” in JavaScript](http://blog.blakesimpson.co.uk/read/61-fix-0-1-0-2-0-300000004-in-javascript)
### What is a focus ring? What is the correct solution to handle them?
### Answer
A focus ring is a visible outline given to focusable elements such as buttons and anchor tags. It varies depending on the vendor, but generally it appears as a blue outline around the element to indicate it is currently focused. In the past, many people specified `outline: 0;` on the element to remove the focus ring. However, this causes accessibility issues for keyboard users because the focus state may not be clear. When not specified though, it causes an unappealing blue ring to appear around an element. In recent times, frameworks like Bootstrap have opted to use a more appealing `box-shadow` outline to replace the default focus ring. However, this is still not ideal for mouse users. The best solution is an upcoming pseudo-selector `:focus-visible` which can be polyfilled today with JavaScript. It will only show a focus ring if the user is using a keyboard and leave it hidden for mouse users. This keeps both aesthetics for mouse use and accessibility for keyboard use.
### Don’t forget:
### Additional links
- [:focus-visible](https://css-tricks.com/focus-visible-and-backwards-compatibility/)
### What is the difference between the array methods `map()` and `forEach()`?
### Answer
Both methods iterate through the elements of an array. `map()` maps each element to a new element by invoking the callback function on each element and returning a new array. On the other hand, `forEach()` invokes the callback function for each element but does not return a new array. `forEach()` is generally used when causing a side effect on each iteration, whereas `map()` is a common functional programming technique.
### Don’t forget:
- Use `forEach()` if you need to iterate over an array and cause mutations to the elements without needing to return values to generate a new array.
- `map()` is the right choice to keep data immutable where each value of the original array is mapped to a new array.
### Additional links
- [MDN docs for forEach](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/forEach)
- [MDN docs for map](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/map)
- [JavaScript — Map vs. ForEach](https://codeburst.io/javascript-map-vs-foreach-f38111822c0f)
### What are fragments?
### Answer
Fragments allow a React component to return multiple elements without a wrapper, by grouping the children without adding extra elements to the DOM. Fragments offer better performance, lower memory usage, a cleaner DOM and can help in dealing with certain CSS mechanisms (e.g. tables, Flexbox and Grid).
render() {
return (
<React.Fragment>
<ChildA />
<ChildB />
<ChildC />
</React.Fragment>
);
}
// Short syntax supported by Babel 7
render() {
return (
<>
<ChildA />
<ChildB />
<ChildC />
</>
);
}
Functional programming is a paradigm in which programs are built in a declarative manner using pure functions that avoid shared state and mutable data. Functions that always return the same value for the same input and don’t produce side effects are the pillar of functional programming. Many programmers consider this to be the best approach to software development as it reduces bugs and cognitive load.
.map
, .reduce
etc.)
Single page applications make use of client-side rendering. This means that ‘examplesite.com’ and ‘examplesite.com/page2’ are actually the same HTML web page, but the client app decides what content to drop into that single page at runtime. Your user never actually “leaves” the page, and this causes some accessibility issues in terms of focus. Unless focus is explicitly managed in the app, a scenario like this may happen:
tabindex="-1"
.
A higher-order component (HOC) is a function that takes a component as an argument and returns a new component. It is a pattern that is derived from React’s compositional nature. Higher-order components are like pure components because they accept any dynamically provided child component, but they won’t modify or copy any behavior from their input components.
let foo = 1;
let foobar = function () {
console.log(foo);
let foo = 2;
};
foobar();
### Answer
Due to hoisting, the local variable `foo` is declared before the `console.log` method is called. This means the local variable `foo` is passed as an argument to `console.log()` instead of the global one declared outside of the function. However, since the value is not hoisted with the variable declaration, the output will be `undefined`, not `2`.
### Don’t forget:
- Hoisting is JavaScript’s default behavior of moving declarations to the top
- Mention of `strict` mode
### Additional links
- [MDN docs for hoisting](https://developer.mozilla.org/en-US/docs/Glossary/Hoisting)
### How does hoisting work in JavaScript?
### Answer
Hoisting is a JavaScript mechanism where variable and function declarations are put into memory during the compile phase. This means that no matter where functions and variables are declared, they are moved to the top of their scope regardless of whether their scope is global or local. However, the value is not hoisted with the declaration. The following snippet:
console.log(hoist);
let hoist = "value";
is equivalent to:
let hoist;
console.log(hoist);
hoist = "value";
Therefore logging `hoist` outputs `undefined` to the console, not `"value"`. Hoisting also allows you to invoke a function declaration before it appears to be declared in a program.
myFunction(); // No error; logs "hello"
function myFunction() {
console.log("hello");
}
But be wary of function expressions that are assigned to a variable:
myFunction(); // Error: `myFunction` is not a function
let myFunction = function () {
console.log("hello");
};
### Don’t forget:
- Hoisting is JavaScript’s default behavior of moving declarations to the top
- Functions declarations are hoisted before variable declarations
### Additional links
- [MDN docs for hoisting](https://developer.mozilla.org/en-US/docs/Glossary/Hoisting)
- [Understanding Hoisting in JavaScript](https://scotch.io/tutorials/understanding-hoisting-in-javascript)
### Can a web page contain multiple `<header>` elements? What about `<footer>` elements?
### Answer
Yes to both. The W3 documents state that the tags represent the header(`<header>`) and footer(`<footer>`) areas of their nearest ancestor “section”. So not only can the page `<body>` contain a header and a footer, but so can every `<article>` and `<section>` element.
### Don’t forget:
- W3 recommends having as many as you want, but only 1 of each for each “section” of your page, i.e. body, section etc.
### Additional links
- [StackOverflow - Using header or footer tag twice](https://stackoverflow.com/questions/4837269/html5-using-header-or-footer-tag-twice?utm_medium=organic&utm_source=google_rich_qa&utm_campaign=google_rich_qa)
### Discuss the differences between an HTML specification and a browser’s implementation thereof.
### Answer
HTML specifications such as `HTML5` define a set of rules that a document must adhere to in order to be “valid” according to that specification. In addition, a specification provides instructions on how a browser must interpret and render such a document. A browser is said to “support” a specification if it handles valid documents according to the rules of the specification. As of yet, no browser supports all aspects of the `HTML5` specification (although all of the major browser support most of it), and as a result, it is necessary for the developer to confirm whether the aspect they are making use of will be supported by all of the browsers on which they hope to display their content. This is why cross-browser support continues to be a headache for developers, despite the improved specificiations.
### Don’t forget:
- `HTML5` defines some rules to follow for an invalid `HTML5` document (i.e., one that contains syntactical errors)
- However, invalid documents may contain anything, so it’s impossible for the specification to handle all possibilities comprehensively.
- Thus, many decisions about how to handle malformed documents are left up to the browser.
### Additional links
- [HTML 5.2 WWW Specifications](https://www.w3.org/TR/html52/)
### What is the difference between HTML and React event handling?
### Answer
In HTML, the attribute name is in all lowercase and is given a string invoking a function defined somewhere:
<button onclick="handleClick()"></button>
In React, the attribute name is camelCase and are passed the function reference inside curly braces:
<button onClick={handleClick} />
In HTML, `false` can be returned to prevent default behavior, whereas in React `preventDefault` has to be called explicitly.
<a href="#" onclick="console.log('The link was clicked.'); return false" />
function handleClick(e) {
e.preventDefault();
console.log("The link was clicked.");
}
Some of the key differences are:
<DOCTYPE>
checked="checked"
instead of checked
)
<header>
,
<article>
,<section>
,
<footer>
<header>
is used to contain introductory and
navigational information about a section of the page. This can include
the section heading, the author’s name, time and date of publication,
table of contents, or other navigational information.
<article>
is meant to house a self-contained
composition that can logically be independently recreated outside of the
page without losing its meaning. Individual blog posts or news stories
are good examples.
<section>
is a flexible container for holding content
that shares a common informational theme or purpose.
<footer>
is used to hold information that should
appear at the end of a section of content and contain additional
information about the section. Author’s name, copyright information, and
related links are typical examples of such content.
<form>
and
<table>
localStorage
and
sessionStorage
.
With HTML5, web pages can store data locally within the user’s browser.
The data is stored in name/value pairs, and a web page can only access
data stored by itself.
Differences between localStorage
and
sessionStorage
regarding lifetime:
localStorage
is permanent: it does not
expire and remains stored on the user’s computer until a web app deletes
it or the user asks the browser to delete it.
sessionStorage
has the same lifetime as the top-level
window or browser tab in which the data got stored. When the tab is
permanently closed, any data stored through
sessionStorage
is deleted.
Differences between localStorage
and
sessionStorage
regarding storage scope:
Both forms of storage are scoped to the document origin so that
documents with different origins will never share the stored objects.
sessionStorage
is also scoped on a per-window basis. Two
browser tabs with documents from the same origin have separate
sessionStorage
data.
localStorage
, the same scripts from the same
origin can’t access each other’s sessionStorage
when opened
in different tabs.
This technique is very common in JavaScript libraries. It creates a closure around the entire contents of the file which creates a private namespace and thereby helps avoid potential name clashes between different JavaScript modules and libraries. The function is immediately invoked so that the namespace (library name) is assigned the return value of the function.
const myLibrary = (function () {
let privateVariable = 2;
return {
publicMethod: () => privateVariable,
};
})();
privateVariable; // ReferenceError
myLibrary.publicMethod(); // 2
### Don’t forget:
- Used among many popular JavaScript libraries
- Creates a private namespace
### Additional links
- [MDN docs for closures](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Closures)
### Explain the differences between imperative and declarative programming.
### Answer
These two types of programming can roughly be summarized as:
- Imperative: **how** to achieve something
- Declarative: **what** should be achieved A common example of declarative programming is CSS. The developer specifies CSS properties that describe what something should look like rather than how to achieve it. The “how” is abstracted away by the browser. On the other hand, imperative programming involves the steps required to achieve something. In JavaScript, the differences can be contrasted like so:
### Imperative
```js
const numbers = [1, 2, 3, 4, 5];
const numbersDoubled = [];
for (let i = 0; i < numbers.length; i++) {
numbersDoubled[i] = numbers[i] * 2;
}
We manually loop over the numbers of the array and assign the new index as the number doubled.
### Declarative
```js
const numbers = [1, 2, 3, 4, 5];
const numbersDoubled = numbers.map((n) => n * 2);
We declare that the new array is mapped to a new one where each value is doubled.
### Don’t forget:
- Declarative programming often works with functions and expressions. Imperative programming frequently uses statements and relies on low-level features that cause mutations, while declarative programming has a strong focus on abstraction and purity.
- Declarative programming is more terse and easier to process at a glance.
### Additional links
- [Declarative vs Imperative Programming](https://codeburst.io/declarative-vs-imperative-programming-a8a7c93d9ad2)
### What are inline conditional expressions?
### Answer
Since a JSX element tree is one large expression, you cannot embed statements inside. Conditional expressions act as a replacement for statements to use inside the tree. For example, this won’t work:
function App({ messages, isVisible }) {
return (
<div>
if (messages.length > 0){" "}
{<h2>You have {messages.length} unread messages.</h2>} else{" "}
{<h2>You have no unread messages.</h2>}
if (isVisible) {<p>I am visible.</p>}
</div>
);
}
Logical AND `&&` and the ternary `? :` operator replace the `if`/`else` statements.
function App({ messages, isVisible }) {
return (
<div>
{messages.length > 0 ? (
<h2>You have {messages.length} unread messages.</h2>
) : (
<h2>You have no unread messages.</h2>
)}
{isVisible && <p>I am visible.</p>}
</div>
);
}
Keys are a special string attribute that helps React identify which items have been changed, added or removed. They are used when rendering array elements to give them a stable identity. Each element’s key must be unique (e.g. IDs from the data or indexes as a last resort).
const todoItems = todos.map((todo) => <li key={todo.id}>{todo.text}</li>);
- Using indexes as keys is not recommended if the order of items may change, as it might negatively impact performance and may cause issues with component state.
- If you extract list items as a separate component then apply keys on the list component instead of the `<li>` tag.
### Don’t forget:
- Keys give elements in a collection a stable identity and help React identify changes.
- You should avoid using indexes as keys if the order of items may change.
- You should lift the key up to the component, instead of the `<li>` element, if you extract list items as components.
### Additional links
- [React docs on Lists and Keys](https://reactjs.org/docs/lists-and-keys.html)
### What are landmark roles and how can they be useful?
### Answer
Landmark roles is a way to identify different sections of a page like the main content or a navigation region. The Landmarks helps assistive technology users to navigate a page, allowing them skip over areas of it. For example,
<div id="header" role="banner">Header of the Page</div>
<div id="content" role="main">Main Content Goes Here</div>
### Don’t forget:
- Identify sections of a page
- Assist users in navigating a page
### Additional links
- [ARIA Landmark Roles](https://www.washington.edu/accessibility/web/landmarks/)
- [Using ARIA landmarks to identify regions of a page](https://www.w3.org/WAI/GL/wiki/Using_ARIA_landmarks_to_identify_regions_of_a_page)
### What is the difference between lexical scoping and dynamic scoping?
### Answer
Lexical scoping refers to when the location of a function’s definition determines which variables you have access to. On the other hand, dynamic scoping uses the location of the function’s invocation to determine which variables are available.
### Don’t forget:
- Lexical scoping is also known as static scoping.
- Lexical scoping in JavaScript allows for the concept of closures.
- Most languages use lexical scoping because it tends to promote source code that is more easily understood.
### Additional links
- [Mozilla Docs - Closures & Lexical Scoping](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Closures)
### What are the lifecycle methods in React?
### Answer
`getDerivedStateFromProps`: Executed before rendering on the initial mount and all component updates. Used to update the state based on changes in props over time. Has rare use cases, like tracking component animations during the lifecycle. There are only few cases where this makes sense to use over other lifecycle methods. It expects to return an object that will be the the new state, or null to update nothing. This method does not have access to the component instance either. `componentDidMount`: Executed after first rendering and here all AJAX requests, DOM or state updates, and set up eventListeners should occur. `shouldComponentUpdate`: Determines if the component will be updated or not. By default, it returns true. If you are sure that the component doesn’t need to render after state or props are updated, you can return a false value. It is a great place to improve performance as it allows you to prevent a rerender if component receives new prop. `getSnapshotBeforeUpdate`: Invoked right after a component render happens because of an update, before `componentDidUpdate`. Any value returned from this method will be passed to `componentDidUpdate`. `componentDidUpdate`: Mostly it is used to update the DOM in response to prop or state changes. `componentWillUnmount`: It will be used to cancel any outgoing network requests, or remove all event listeners associated with the component. `componentDidCatch`: Used in error boundaries, which are components that implement this method. It allows the component to catch JavaScript errors anywhere in the _child_ component tree (below this component), log errors, and display a UI with error information.
### Don’t forget:
### Additional links
### What are the different phases of the component lifecycle in React?
### Answer
There are four different phases of component’s lifecycle: **Initialization**: In this phase, the component prepares setting up the initial state and default props. **Mounting**: The react component is ready to mount to the DOM. This phase covers the `getDerivedStateFromProps` and `componentDidMount` lifecycle methods. **Updating**: In this phase, the component gets updated in two ways, sending the new props and updating the state. This phase covers the `getDerivedStateFromProps`, `shouldComponentUpdate`, `getSnapshotBeforeUpdate` and `componentDidUpdate` lifecycle methods. **Unmounting**: In this last phase, the component is not needed and gets unmounted from the browser DOM. This phase includes the `componentWillUnmount` lifecycle method. **Error Handling**: In this phase, the component is called whenever there’s an error during rendering, in a lifecycle method, or in the constructor for any child component. This phase includes the `componentDidCatch` lifecycle method.
### Don’t forget:
### Additional links
### What does lifting state up in React mean?
### Answer
When several components need to share the same data, then it is recommended to lift the shared state up to their closest common ancestor. For example, if two child components share the same data, it is recommended to move the shared state to parent instead of maintaining the local state in both child components.
### Don’t forget:
### Additional links
### Create a function that masks a string of characters with `#` except for the last four (4) characters.
mask("123456789"); // "#####6789"
### Answer
> There are many ways to solve this problem, this is just one one of them. Using `String.prototype.slice()` we can grab the last 4 characters of the string by passing `-4` as an argument. Then, using `String.prototype.padStart()`, we can pad the string to the original length with the repeated mask character.
```js
const mask = (str, maskChar = "#") =>
str.slice(-4).padStart(str.length, maskChar);
@media
properties?
all
, which applies to all media type devicesprint
, which only applies to printersscreen
, which only applies to screens (desktops, tablets,
mobile etc.)
speech
, which only applies to screenreadersMemoization is the process of caching the output of function calls so that subsequent calls are faster. Calling the function again with the same input will return the cached output without needing to do the calculation again. A basic implementation in JavaScript looks like this:
const memoize = (fn) => {
const cache = new Map();
return (value) => {
const cachedResult = cache.get(value);
if (cachedResult !== undefined) return cachedResult;
const result = fn(value);
cache.set(value, result);
return result;
};
};
### Don’t forget:
- The above technique returns a unary function even if the function can take multiple arguments.
- The first function call will be slower than usual because of the overhead created by checking if a cached result exists and setting a result before returning the value.
- Memoization increases performance on subsequent function calls but still needs to do work on the first call.
### Additional links
- [Implementing memoization in JavaScript](https://www.sitepoint.com/implementing-memoization-in-javascript/)
### How do you ensure methods have the correct `this` context in React component classes?
### Answer
In JavaScript classes, the methods are not bound by default. This means that their `this` context can be changed (in the case of an event handler, to the element that is listening to the event) and will not refer to the component instance. To solve this, `Function.prototype.bind()` can be used to enforce the `this` context as the component instance.
```js
constructor(props) {
super(props);
this.handleClick = this.handleClick.bind(this);
}
handleClick() {
// Perform some logic
}
- The `bind` approach can be verbose and requires defining a `constructor`, so the new public class fields syntax is generally preferred:
handleClick = () => {
console.log('this is:', this);
}
render() {
return (
<button onClick={this.handleClick}>
Click me
</button>
);
}
- You can also use an inline arrow function, because lexical `this` (referring to the component instance) is preserved:
<button onClick={(e) => this.handleClick(e)}>Click me</button>
Note that extra re-rendering can occur using this technique because a new function reference is created on render, which gets passed down to child components and breaks `shouldComponentUpdate` / `PureComponent` shallow equality checks to prevent unnecessary re-renders. In cases where performance is important, it is preferred to go with `bind` in the constructor, or the public class fields syntax approach, because the function reference remains constant.
### Don’t forget:
- You can either bind methods to the component instance context in the constructor, use public class fields syntax, or use inline arrow functions.
### Additional links
- [React docs on Handling Events](https://reactjs.org/docs/handling-events.html)
- [React docs on Passing Functions to Components](https://reactjs.org/docs/faq-functions.html#how-do-i-bind-a-function-to-a-component-instance)
### What is a MIME type and what is it used for?
### Answer
`MIME` is an acronym for `Multi-purpose Internet Mail Extensions`. It is used as a standard way of classifying file types over the Internet.
### Don’t forget:
- A `MIME type` actually has two parts: a type and a subtype that are separated by a slash (/). For example, the `MIME type` for Microsoft Word files is `application/msword` (i.e., type is application and the subtype is msword).
### Additional links
- [MIME Type - MDN](https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/MIME_types)
### Contrast mutable and immutable values, and mutating vs non-mutating methods.
### Answer
The two terms can be contrasted as:
- Mutable: subject to change
- Immutable: cannot change In JavaScript, objects are mutable while primitive values are immutable. This means operations performed on objects can change the original reference in some way, while operations performed on a primitive value cannot change the original value. All `String.prototype` methods do not have an effect on the original string and return a new string. On the other hand, while some methods of `Array.prototype` do not mutate the original array reference and produce a fresh array, some cause mutations.
const myString = "hello!";
myString.replace("!", ""); // returns a new string, cannot mutate the original value
const originalArray = [1, 2, 3];
originalArray.push(4); // mutates originalArray, now [1, 2, 3, 4]
originalArray.concat(4); // returns a new array, does not mutate the original
### Don’t forget:
- List of mutating and non-mutating array methods
### Additional links
- [Mutating vs non-mutating array methods](https://lorenstewart.me/2017/01/22/javascript-array-methods-mutating-vs-non-mutating/)
### What is the only value not equal to itself in JavaScript?
### Answer
`NaN` (Not-a-Number) is the only value not equal to itself when comparing with any of the comparison operators. `NaN` is often the result of meaningless math computations, so two `NaN` values make no sense to be considered equal.
### Don’t forget:
- The difference between `isNaN()` and `Number.isNaN()`
- `const isNaN = x => x !== x`
### Additional links
- [MDN docs for `NaN`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/NaN)
### NodeJS often uses a callback pattern where if an error is encountered during execution, this error is passed as the first argument to the callback. What are the advantages of this pattern?
fs.readFile(filePath, function (err, data) {
if (err) {
// handle the error, the return is important here
// so execution stops here
return console.log(err);
}
// use the data object
console.log(data);
});
Advantages include:
Ability to easily adapt a callback pattern that will lead to more maintainable code As you can see from below example, the callback is called with null as its first argument if there is no error. However, if there is an error, you create an Error object, which then becomes the callback’s only parameter. The callback function allows a user to easily know whether or not an error occurred. This practice is also called the Node.js error convention, and this kind of callback implementations are called error-first callbacks.
let isTrue = function (value, callback) { if (value === true) { callback(null, “Value was true.”); } else { callback(new Error(“Value is not true!”)); } }; let callback = function (error, retval) { if (error) { console.log(error); return; } console.log(retval); }; isTrue(false, callback); isTrue(true, callback); / { stack: [Getter/Setter], arguments: undefined, type: undefined, message: ‘Value is not true!’ } Value was true. /
The event loop handles all async callbacks. Callbacks are queued in a loop, while other code runs, and will run one by one when the response for each one has been received.
null
and
undefined
?
In JavaScript, two values discretely represent nothing -
undefined
and null
. The concrete difference
between them is that null
is explicit, while
undefined
is implicit. When a property does not exist or a
variable has not been given a value, the value is undefined
.
null
is set as the value to explicitly indicate “no value”.
In essence, undefined
is used when the nothing is not known,
and null
is used when the nothing is known.
typeof undefined
evaluates to "undefined"
.
typeof null
evaluates "object"
. However, it is
still a primitive value and this is considered an implementation bug in
JavaScript.
undefined == null
evaluates to true
.Often used to store one occurrence of data.
const person = {
name: "John",
age: 50,
birthday() {
this.age++;
},
};
person.birthday(); // person.age === 51
### Constructor
Often used when you need to create multiple instances of an object, each with their own data that other instances of the class cannot affect. The `new` operator must be used before invoking the constructor or the global object will be mutated.
function Person(name, age) {
this.name = name;
this.age = age;
}
Person.prototype.birthday = function () {
this.age++;
};
const person1 = new Person("John", 50);
const person2 = new Person("Sally", 20);
person1.birthday(); // person1.age === 51
person2.birthday(); // person2.age === 21
### Factory function
Creates a new object similar to a constructor, but can store private data using a closure. There is also no need to use `new` before invoking the function or the `this` keyword. Factory functions usually discard the idea of prototypes and keep all properties and methods as own properties of the object.
```js
const createPerson = (name, age) => {
const birthday = () => person.age++;
const person = { name, age, birthday };
return person;
};
const person = createPerson("John", 50);
person.birthday(); // person.age === 51
### `Object.create()`
Sets the prototype of the newly created object.
```js
const personProto = {
birthday() {
this.age++;
},
};
const person = Object.create(personProto);
person.age = 50;
person.birthday(); // person.age === 51
A second argument can also be supplied to `Object.create()` which acts as a descriptor for the new properties to be defined.
Object.create(personProto, {
age: {
value: 50,
writable: true,
enumerable: true,
},
});
Parameters are the variable names of the function definition, while arguments are the values given to a function when it is invoked.
function myFunction(parameter1, parameter2) {
console.log(arguments[0]); // "argument1"
}
myFunction("argument1", "argument2");
### Don’t forget:
- `arguments` is an array-like object containing information about the arguments supplied to an invoked function.
- `myFunction.length` describes the arity of a function (how many parameters it has, regardless of how many arguments it is supplied).
### Additional links
### Does JavaScript pass by value or by reference?
### Answer
JavaScript always passes by value. However, with objects, the value is a reference to the object.
### Don’t forget:
- Difference between pass-by-value and pass-by-reference
### Additional links
- [JavaScript Value vs Reference](https://medium.com/dailyjs/back-to-roots-javascript-value-vs-reference-8fb69d587a18)
### How do you pass an argument to an event handler or callback?
### Answer
You can use an arrow function to wrap around an event handler and pass arguments, which is equivalent to calling `bind`:
<button onClick={() => this.handleClick(id)} />
<button onClick={this.handleClick.bind(this, id)} />
### Don’t forget:
### Additional links
- [React docs on Handling Events](https://reactjs.org/docs/handling-events.html)
### Create a function `pipe` that performs left-to-right function composition by returning a function that accepts one argument.
```js
const square = (v) => v * v;
const double = (v) => v * 2;
const addOne = (v) => v + 1;
const res = pipe(square, double, addOne);
res(3); // 19; addOne(double(square(3)))
### Answer
Gather all supplied arguments using the rest operator `...` and return a unary function that uses `Array.prototype.reduce()` to run the value through the series of functions before returning the final value.
```js
const pipe =
(...fns) =>
(x) =>
fns.reduce((v, fn) => fn(v), x);
Portal are the recommended way to render children into a DOM node that exists outside the DOM hierarchy of the parent component.
ReactDOM.createPortal(child, container);
The first argument (child
) is any renderable React child,
such as an element, string, or fragment. The second argument
(container
) is a DOM element.
i++
and prefix
++i
increment operators?
Both increment the variable value by 1. The difference is what they evaluate to. The postfix increment operator evaluates to the value before it was incremented.
let i = 0;
i++; // 0
// i === 1
The prefix increment operator evaluates to the value after it was incremented.
let i = 0;
++i; // 1
// i === 1
A Promise
is in one of these states:
The Promise
object represents the eventual completion (or
failure) of an asynchronous operation, and its resulting value. An example
can be the following snippet, which after 100ms prints out the result
string to the standard output. Also, note the catch, which can be used for
error handling. Promise
s are chainable.
new Promise((resolve, reject) => {
setTimeout(() => {
resolve("result");
}, 100);
})
.then(console.log)
.catch(console.error);
### Don’t forget:
- Take a look into the other questions regarding `Promise`s!
### Additional links
- [Master the JavaScript Interview: What is a Promise?](https://medium.com/javascript-scene/master-the-javascript-interview-what-is-a-promise-27fc71e772618)
### How to apply prop validation in React?
### Answer
When the application is running in development mode, React will automatically check for all props that we set on components to make sure they are the correct data type. For incorrect data types, it will generate warning messages in the console for development mode. They are stripped in production mode due to their performance impact. Required props are defined with `isRequired`. For example, we define `propTypes` for component as below:
import PropTypes from "prop-types"
class User extends React.Component {
static propTypes = {
name: PropTypes.string.isRequired,
age: PropTypes.number.isRequired
}
render() {
return (
<h1>Welcome, {this.props.name}</h1>
<h2>Age, {this.props.age}
)
}
}
propTypes
propTypes
is not mandatory. However, it is a good
practice and can reduce bugs.
In the classical inheritance paradigm, object instances inherit their
properties and functions from a class, which acts as a blueprint for the
object. Object instances are typically created using a constructor and the
new
keyword. In the prototypal inheritance paradigm, object
instances inherit directly from other objects and are typically created
using factory functions or Object.create()
.
A pure function is a function that satisfies these two conditions:
const a = (x, y) => x + y;
const b = (arr, value) => arr.concat(value);
const c = (arr) => [...arr].sort((a, b) => a - b);
const a = (x, y) => x + y + Math.random();
const b = (arr, value) => (arr.push(value), arr);
const c = (arr) => arr.sort((a, b) => a - b);
setInnerHTML
).
Comments must be wrapped inside curly braces {}
and use the
/* */
syntax.
Recursion is the repeated application of a process. In JavaScript, recursion involves functions that call themselves repeatedly until they reach a base condition. The base condition breaks out of the recursion loop because otherwise the function would call itself indefinitely. Recursion is very useful when working with data structures that contain nesting where the number of levels deep is unknown. For example, you may have a thread of comments returned from a database that exist in a flat array but need to be nested for display in the UI. Each comment is either a top-level comment (no parent) or is a reply to a parent comment. Comments can be a reply of a reply of a reply… we have no knowledge beforehand the number of levels deep a comment may be. This is where recursion can help.
const nest = (items, id = null, link = "parent_id") =>
items
.filter((item) => item[link] === id)
.map((item) => ({ ...item, children: nest(items, item.id) }));
const comments = [
{ id: 1, parent_id: null, text: "First reply to post." },
{ id: 2, parent_id: 1, text: "First reply to comment #1." },
{ id: 3, parent_id: 1, text: "Second reply to comment #1." },
{ id: 4, parent_id: 3, text: "First reply to comment #3." },
{ id: 5, parent_id: 4, text: "First reply to comment #4." },
{ id: 6, parent_id: null, text: "Second reply to post." },
];
nest(comments);
/*
[
{ id: 1, parent_id: null, text: "First reply to post.", children: [...] },
{ id: 6, parent_id: null, text: "Second reply to post.", children: [] }
]
*/
In the above example, the base condition is met if `filter()` returns an empty array. The chained `map()` won’t invoke the callback function which contains the recursive call, thereby breaking the loop.
### Don’t forget:
- Recursion is useful when working with data structures containing an unknown number of nested structures.
- Recursion must have a base condition to be met that breaks out of the loop or it will call itself indefinitely.
### Additional links
- [In plain English, what is recursion?](https://softwareengineering.stackexchange.com/questions/25052/in-plain-english-what-is-recursion)
### What is the output of the following code?
```js
const a = [1, 2, 3];
const b = [1, 2, 3];
const c = "1,2,3";
console.log(a == c);
console.log(a == b);
The first console.log
outputs true
because
JavaScript’s compiler performs type conversion and therefore it compares
to strings by their value. On the other hand, the second
console.log
outputs false
because Arrays are
Objects and Objects are compared by reference.
Refs provide a way to access DOM nodes or React elements created in the render method. Refs should be used sparringly, but there are some good use cases for refs, such as:
Integrating with third-party DOM libraries. Refs are created using
React.createRef()
method and attached to React elements
via the ref
attribute. In order to use refs throughout
the component, assign the ref
to the instance property
within the constructor:
; } }
Refs can also be used in functional components with the help of closures.
React.createRef()
and attach to
elements via the ref
attribute.
rel="noopener"
attribute used?
The rel="noopener"
is an attribute used in
<a>
elements (hyperlinks). It prevents pages from
having a window.opener
property, which would otherwise point
to the page from where the link was opened and would allow the page opened
from the hyperlink to manipulate the page where the hyperlink is.
rel="noopener"
is applied to hyperlinks.rel="noopener"
prevents opened links from manipulating the
source page.
REST (REpresentational State Transfer) is a software design pattern for
network architecture. A RESTful web application exposes data in the form
of information about its resources. Generally, this concept is used in web
applications to manage state. With most applications, there is a common
theme of reading, creating, updating, and destroying data. Data is
modularized into separate tables like posts
,
users
, comments
, and a RESTful API exposes
access to this data with:
posts
resource:
/posts/
=> GET/posts/new
=> POST/posts/:id
=> PUT/posts/:id
=> DELETEfunction greet() {
return;
{
message: "hello";
}
}
### Answer
Because of JavaScript’s automatic semicolon insertion (ASI), the compiler places a semicolon after `return` keyword and therefore it returns `undefined` without an error being thrown.
### Don’t forget:
- Automatic semicolon placement can lead to time-consuming bugs
### Additional links
- [Automatic semicolon insertion in JavaScript](http://2ality.com/2011/05/semicolon-insertion.html) **Folders** [<parent>](../right.html) | **File** | **File** | **File** | **File** | **File** | **File** | | :——————————————————————— | :————————————————————————————————- | :———————————————————————————– | :—————————————————————– | :——————————————————————————————— | :——————————————————————————- | | [accessibility-aria.html](accessibility-aria.html) | [fibonacci.html](fibonacci.html) | [object-creation.html](object-creation.html) | [accessibility-contrast.md](accessibility-contrast.md) | [fibonacci.md](fibonacci.md) | [null-vs-undefined.md](null-vs-undefined.md) | | [accessibility-contrast.html](accessibility-contrast.html) | [find-the-anagrams.html](find-the-anagrams.html) | [parameter-vs-argument.html](parameter-vs-argument.html) | [accessibility-testing.md](accessibility-testing.md) | [find-the-anagrams.md](find-the-anagrams.md) | [object-creation.md](object-creation.md) | | [accessibility-testing.html](accessibility-testing.html) | [flex-layout.html](flex-layout.html) | [pass-by-value-reference.html](pass-by-value-reference.html) | [accessibility-tree.md](accessibility-tree.md) | [flex-layout.md](flex-layout.md) | [parameter-vs-argument.md](parameter-vs-argument.md) | | [accessibility-tree.html](accessibility-tree.html) | [floating-point.html](floating-point.html) | [passing-arguments-to-event-handlers.html](passing-arguments-to-event-handlers.html) | [alt-attribute.md](alt-attribute.md) | [floating-point.md](floating-point.md) | [pass-by-value-reference.md](pass-by-value-reference.md) | | [alt-attribute.html](alt-attribute.html) | [focus-ring.html](focus-ring.html) | [pipe.html](pipe.html) | [async-defer-attributes.md](async-defer-attributes.md) | [focus-ring.md](focus-ring.md) | [passing-arguments-to-event-handlers.md](passing-arguments-to-event-handlers.md) | | [async-defer-attributes.html](async-defer-attributes.html) | [for-each-map.html](for-each-map.html) | [portals.html](portals.html) | [async-functions.md](async-functions.md) | [for-each-map.md](for-each-map.md) | [pipe.md](pipe.md) | | [async-functions.html](async-functions.html) | [fragments.html](fragments.html) | [postfix-vs-prefix-increment.html](postfix-vs-prefix-increment.html) | [batches.md](batches.md) | [fragments.md](fragments.md) | [portals.md](portals.md) | | [batches.html](batches.html) | [functional-programming.html](functional-programming.html) | [promise-states.html](promise-states.html) | [bem.md](bem.md) | [functional-programming.md](functional-programming.md) | [postfix-vs-prefix-increment.md](postfix-vs-prefix-increment.md) | | [bem.html](bem.html) | [handling-route-changes-in-single-page-apps.html](handling-route-changes-in-single-page-apps.html) | [promises.html](promises.html) | [big-o-notation.md](big-o-notation.md) | [handling-route-changes-in-single-page-apps.md](handling-route-changes-in-single-page-apps.md) | [promise-states.md](promise-states.md) | | [big-o-notation.html](big-o-notation.html) | [hoc-component.html](hoc-component.html) | [prop-validation.html](prop-validation.html) | [bind-function.md](bind-function.md) | [hoc-component.md](hoc-component.md) | [promises.md](promises.md) | | [bind-function.html](bind-function.html) | [hoisting-example.html](hoisting-example.html) | [prototypal-inheritance.html](prototypal-inheritance.html) | [cache-busting.md](cache-busting.md) | [hoisting-example.md](hoisting-example.md) | [prop-validation.md](prop-validation.md) | | [cache-busting.html](cache-busting.html) | [hoisting.html](hoisting.html) | [pure-functions.html](pure-functions.html) | [callback-hell.md](callback-hell.md) | [hoisting.md](hoisting.md) | [prototypal-inheritance.md](prototypal-inheritance.md) | | [callback-hell.html](callback-hell.html) | [html-multiple-header-footers.html](html-multiple-header-footers.html) | [react-comments.html](react-comments.html) | [callback-in-setState.md](callback-in-setState.md) | [html-multiple-header-footers.md](html-multiple-header-footers.md) | [pure-functions.md](pure-functions.md) | | [callback-in-setState.html](callback-in-setState.html) | [html-specification-implementation.html](html-specification-implementation.html) | [recursion.html](recursion.html) | [callback-refs-vs-finddomnode.md](callback-refs-vs-finddomnode.md) | [html-specification-implementation.md](html-specification-implementation.md) | [react-comments.md](react-comments.md) | | [callback-refs-vs-finddomnode.html](callback-refs-vs-finddomnode.html) | [html-vs-react-event-handling.html](html-vs-react-event-handling.html) | [reference-example.html](reference-example.html) | [callbacks.md](callbacks.md) | [html-vs-react-event-handling.md](html-vs-react-event-handling.md) | [recursion.md](recursion.md) | | [callbacks.html](callbacks.html) | [html-vs-xhtml.html](html-vs-xhtml.html) | [refs.html](refs.html) | [children-prop.md](children-prop.md) | [html-vs-xhtml.md](html-vs-xhtml.md) | [reference-example.md](reference-example.md) | | [children-prop.html](children-prop.html) | [html5-semantic-elements-usage.html](html5-semantic-elements-usage.html) | [rel-noopener.html](rel-noopener.html) | [class-name.md](class-name.md) | [html5-semantic-elements-usage.md](html5-semantic-elements-usage.md) | [refs.md](refs.md) | | [class-name.html](class-name.html) | [html5-web-storage.html](html5-web-storage.html) | [rest.html](rest.html) | [clone-object.md](clone-object.md) | [html5-web-storage.md](html5-web-storage.md) | [rel-noopener.md](rel-noopener.md) | | [clone-object.html](clone-object.html) | [iife.html](iife.html) | [return-semicolon.html](return-semicolon.html) | [closures.md](closures.md) | [iife.md](iife.md) | [rest.md](rest.md) | | [closures.html](closures.html) | [imperative-vs-declarative.html](imperative-vs-declarative.html) | [right.html](right.html) | [comparing-objects.md](comparing-objects.md) | [imperative-vs-declarative.md](imperative-vs-declarative.md) | [return-semicolon.md](return-semicolon.md) | | [comparing-objects.html](comparing-objects.html) | [inline-conditional-expressions.html](inline-conditional-expressions.html) | [semicolons.html](semicolons.html) | [context.md](context.md) | [inline-conditional-expressions.md](inline-conditional-expressions.md) | [semicolons.md](semicolons.md) | | [context.html](context.html) | [keys.html](keys.html) | [short-circuit-evaluation.html](short-circuit-evaluation.html) | [cors.md](cors.md) | [keys.md](keys.md) | [short-circuit-evaluation.md](short-circuit-evaluation.md) | | [cors.html](cors.html) | [landmark-roles.html](landmark-roles.html) | [sprites.html](sprites.html) | [css-box-model.md](css-box-model.md) | [landmark-roles.md](landmark-roles.md) | [sprites.md](sprites.md) | | [css-box-model.html](css-box-model.html) | [lexical-vs-dynamic-scoping.html](lexical-vs-dynamic-scoping.html) | [stateful-components.html](stateful-components.html) | [css-preprocessors.md](css-preprocessors.md) | [lexical-vs-dynamic-scoping.md](lexical-vs-dynamic-scoping.md) | [stateful-components.md](stateful-components.md) | | [css-preprocessors.html](css-preprocessors.html) | [lifecycle-methods.html](lifecycle-methods.html) | [stateless-components.html](stateless-components.html) | [css-sibling-selectors.md](css-sibling-selectors.md) | [lifecycle-methods.md](lifecycle-methods.md) | [stateless-components.md](stateless-components.md) | | [css-sibling-selectors.html](css-sibling-selectors.html) | [lifecycle.html](lifecycle.html) | [static-vs-instance-method.html](static-vs-instance-method.html) | [css-specificity.md](css-specificity.md) | [lifecycle.md](lifecycle.md) | [static-vs-instance-method.md](static-vs-instance-method.md) | | [css-specificity.html](css-specificity.html) | [lift-state.html](lift-state.html) | [sync-vs-async.html](sync-vs-async.html) | [debouncing.md](debouncing.md) | [lift-state.md](lift-state.md) | [sync-vs-async.md](sync-vs-async.md) | | [debouncing.html](debouncing.html) | [mask.html](mask.html) | [this.html](this.html) | [dom.md](dom.md) | [mask.md](mask.md) | [this.md](this.md) | | [dom.html](dom.html) | [media-properties.html](media-properties.html) | [typeof-typeof.html](typeof-typeof.html) | [double-vs-triple-equals.md](double-vs-triple-equals.md) | [media-properties.md](media-properties.md) | [typeof-typeof.md](typeof-typeof.md) | | [double-vs-triple-equals.html](double-vs-triple-equals.html) | [memoize.html](memoize.html) | [types.html](types.html) | [element-vs-component.md](element-vs-component.md) | [memoize.md](memoize.md) | [types.md](types.md) | | [element-vs-component.html](element-vs-component.html) | [methods-context-react-classes.html](methods-context-react-classes.html) | [ui-library-framework-purpose.html](ui-library-framework-purpose.html) | [em-rem-difference.md](em-rem-difference.md) | [methods-context-react-classes.md](methods-context-react-classes.md) | [ui-library-framework-purpose.md](ui-library-framework-purpose.md) | | [em-rem-difference.html](em-rem-difference.html) | [mime.html](mime.html) | [use-strict.html](use-strict.html) | [error-boundaries.md](error-boundaries.md) | [mime.md](mime.md) | [use-strict.md](use-strict.md) | | [error-boundaries.html](error-boundaries.html) | [mutable-vs-immutable.html](mutable-vs-immutable.html) | [var-let-const.html](var-let-const.html) | [event-delegation.md](event-delegation.md) | [mutable-vs-immutable.md](mutable-vs-immutable.md) | [var-let-const.md](var-let-const.md) | | [event-delegation.html](event-delegation.html) | [nan.html](nan.html) | [virtual-dom.html](virtual-dom.html) | [event-driven-programming.md](event-driven-programming.md) | [nan.md](nan.md) | [virtual-dom.md](virtual-dom.md) | | [event-driven-programming.html](event-driven-programming.html) | [node-error-first-callback.html](node-error-first-callback.html) | [wcag.html](wcag.html) | [expression-vs-statement.md](expression-vs-statement.md) | [node-error-first-callback.md](node-error-first-callback.md) | [wcag.md](wcag.md) | | [expression-vs-statement.html](expression-vs-statement.html) | [node-event-loop.html](node-event-loop.html) | [xss.html](xss.html) | [falsy-truthy.md](falsy-truthy.md) | [node-event-loop.md](node-event-loop.md) | [xss.md](xss.md) | | [falsy-truthy.html](falsy-truthy.html) | [null-vs-undefined.html](null-vs-undefined.html) | [accessibility-aria.md](accessibility-aria.md) | | | | Folders: 1 Files: 219 Size of all files: 461594 K
### Are semicolons required in JavaScript?
### Answer
Sometimes. Due to JavaScript’s automatic semicolon insertion, the interpreter places semicolons after most statements. This means semicolons can be omitted in most cases. However, there are some cases where they are required. They are not required at the beginning of a block, but are if they follow a line and:
1. The line starts with `[`
```js
const previousLine = 3;
[1, 2, previousLine].map((n) => n \* 2);
1. The line starts with `(`
```js
const previousLine = 3;
(function () {
// ...
})();
In the above cases, the interpreter does not insert a semicolon after `3`, and therefore it will see the `3` as attempting object property access or being invoked as a function, which will throw errors.
### Don’t forget:
- Semicolons are usually optional in JavaScript but have edge cases where they are required.
- If you don’t use semicolons, tools like Prettier will insert semicolons for you in the places where they are required on save in a text editor to prevent errors.
### Additional links
### What is short-circuit evaluation in JavaScript?
### Answer
Short-circuit evaluation involves logical operations evaluating from left-to-right and stopping early.
true || false;
In the above sample using logical OR, JavaScript won’t look at the second operand `false`, because the expression evaluates to `true` regardless. This is known as short-circuit evaluation. This also works for logical AND.
false && true;
This means you can have an expression that throws an error if evaluated, and it won’t cause issues.
true || nonexistentFunction();
false && nonexistentFunction();
This remains true for multiple operations because of left-to-right evaluation.
true || nonexistentFunction() || window.nothing.wouldThrowError;
true || window.nothing.wouldThrowError;
true;
A common use case for this behavior is setting default values. If the first operand is falsy the second operand will be evaluated.
```js
const options = {};
const setting = options.setting || "default";
setting; // "default"
Another common use case is only evaluating an expression if the first operand is truthy.
```js
// Instead of:
addEventListener("click", (e) => {
if (e.target.closest("button")) {
handleButtonClick(e);
}
});
// You can take advantage of short-circuit evaluation:
addEventListener(
"click",
(e) => e.target.closest("button") && handleButtonClick(e)
);
In the above case, if e.target
is not or does not contain an
element matching the "button"
selector, the function will not
be called. This is because the first operand will be falsy, causing the
second operand to not be evaluated.
CSS sprites combine multiple images into one image, limiting the number of
HTTP requests a browser has to make, thus improving load times. Even under
the new HTTP/2 protocol, this remains true. Under HTTP/1.1, at most one
request is allowed per TCP connection. With HTTP/1.1, modern browsers open
multiple parallel connections (between 2 to 8) but it is limited. With
HTTP/2, all requests between the browser and the server are multiplexed on
a single TCP connection. This means the cost of opening and closing
multiple connections is mitigated, resulting in a better usage of the TCP
connection and limits the impact of latency between the client and server.
It could then become possible to load tens of images in parallel on the
same TCP connection. However, according to
benchmark results, although HTTP/2 offers 50% improvement over HTTP/1.1, in most cases the
sprite set is still faster to load than individual images. To utilize a
spritesheet in CSS, one would use certain properties, such as
background-image
, background-position
and
background-size
to ultimately alter the
background
of an element.
background-image
, background-position
and
background-size
can be used to utilize a spritesheet.
A stateful component is a component whose behavior depends on its state. This means that two separate instances of the component if given the same props will not necessarily render the same output, unlike pure function components.
// Stateful class component
class App extends Component {
constructor(props) {
super(props);
this.state = { count: 0 };
}
render() {
// ...
}
}
// Stateful function component
function App() {
const [count, setCount] = useState(0);
return; // ...
}
useState()
.
A stateless component is a component whose behavior does not depend on its state. Stateless components can be either functional or class components. Stateless functional components are easier to maintain and test since they are guaranteed to produce the same output given the same props. Stateless functional components should be preferred when lifecycle hooks don’t need to be used.
this
keyword
altogether.
Static methods belong to a class and don’t act on instances, while instance methods belong to the class prototype which is inherited by all instances of the class and acts on them.
Array.isArray; // static method of Array
Array.prototype.push; // instance method of Array
In this case, the Array.isArray
method does not make sense as
an instance method of arrays because we already know the value is an array
when working with it. Instance methods could technically work as static
methods, but provide terser syntax:
Synchronous means each operation must wait for the previous one to
complete. Asynchronous means an operation can occur while another
operation is still being processed. In JavaScript, all code is synchronous
due to the single-threaded nature of it. However, asynchronous operations
not part of the program (such as XMLHttpRequest
or
setTimeout
) are processed outside of the main thread because
they are controlled by native code (browser APIs), but callbacks part of
the program will still be executed synchronously.
alert
block the main thread so that no user
input is registered until the user closes it.
this
keyword and how does it work?
The this
keyword is an object that represents the context of
an executing function. Regular functions can have their
this
value changed with the methods call()
,
apply()
and bind()
. Arrow functions implicitly
bind this
so that it refers to the context of its lexical
environment, regardless of whether or not its context is set explicitly
with call()
. Here are some common examples of how
this
works:
this
refers to the object itself inside regular functions if
the object precedes the invocation of the function. Properties set as
this
do not refer to the object.
let myObject = {
property: this,
regularFunction: function () {
return this;
},
arrowFunction: () => {
return this;
},
iife: (function () {
return this;
})(),
};
myObject.regularFunction(); // myObject
myObject["regularFunction"](); // my Object
myObject.property; // NOT myObject; lexical `this`
myObject.arrowFunction(); // NOT myObject; lexical `this`
myObject.iife; // NOT myObject; lexical `this`
const regularFunction = myObject.regularFunction;
regularFunction(); // NOT myObject; lexical `this`
this
refers to the element listening to the event.
this
refers to the newly created object.
With call()
and apply()
,
this
refers to the object passed as the first argument.
let myFunction = function () {
return this;
};
myFunction.call({ customThis: true }); // { customThis: true }
this
Because this
can change depending on the scope, it can have
unexpected values when using regular functions.
let obj = {
arr: [1, 2, 3],
doubleArr() {
return this.arr.map(function (value) {
// this is now this.arr
return this.double(value);
});
},
double() {
return value * 2;
},
};
obj.doubleArr(); // Uncaught TypeError: this.double is not a function
this
is the global object (window
in browsers), while in strict mode global this
is
undefined
.
Function.prototype.call
and
Function.prototype.apply
set the this
context
of an executing function as the first argument, with
call
accepting a variadic number of arguments thereafter,
and apply
accepting an array as the second argument which
are fed to the function in a variadic manner.
Function.prototype.bind
returns a new function that
enforces the this
context as the first argument which
cannot be changed by other functions.
this
context to be changed based
on how it is called, you must use the function
keyword. Use
arrow functions when you want this
to be the surrounding
(lexical) context.
typeof typeof 0;
It evaluates to "string"
. typeof 0
evaluates to
the string "number"
and therefore
typeof "number"
evaluates to "string"
.
The latest ECMAScript standard defines seven data types, six of them being
primitive: Boolean
, Null
,
Undefined
, Number
, String
,
Symbol
and one non-primitive data type: Object
.
Symbol
data typeArray
, Date
and function
are all
of type object
The main purpose is to avoid manipulating the DOM directly and keep the
state of an application in sync with the UI easily. Additionally, they
provide the ability to create components that can be reused when they have
similar functionality with minor differences, avoiding duplication which
would require multiple changes whenever the structure of a component which
is reused in multiple places needs to be updated. When working with DOM
manipulation libraries like jQuery, the data of an application is
generally kept in the DOM itself, often as class names or
data
attributes. Manipulating the DOM to update the UI
involves many extra steps and can introduce subtle bugs over time. Keeping
the state separate and letting a framework handle the UI updates when the
state changes reduces cognitive load. Saying you want the UI to look a
certain way when the state is a certain value is the declarative way of
creating an application, instead of the imperative way of manually
updating the UI to reflect the new state.
'use strict'
do and what are some of the key
benefits to using it?
Including 'use strict'
at the beginning of your JavaScript
source file enables strict mode, which enforces more strict parsing and
error handling of JavaScript code. It is considered a good practice and
offers a lot of benefits, such as:
eval()
and arguments
.this
coercion, throwing an error when
this
references a value of null
or
undefined
.
delete
.var
, let
,
const
and no keyword statements?
When no keyword exists before a variable assignment, it is either
assigning a global variable if one does not exist, or reassigns an already
declared variable. In non-strict mode, if the variable has not yet been
declared, it will assign the variable as a property of the global object
(window
in browsers). In strict mode, it will throw an error
to prevent unwanted global variables from being created.
var
was the default statement to declare a variable until
ES2015. It creates a function-scoped variable that can be reassigned and
redeclared. However, due to its lack of block scoping, it can cause issues
if the variable is being reused in a loop that contains an asynchronous
callback because the variable will continue to exist outside of the block
scope. Below, by the time the the setTimeout
callback
executes, the loop has already finished and the i
variable is
10
, so all ten callbacks reference the same variable
available in the function scope.
for (let i = 0; i < 10; i++) {
setTimeout(() => {
// logs `10` ten times
console.log(i);
});
}
/* Solutions with `var` */
for (let i = 0; i < 10; i++) {
// Passed as an argument will use the value as-is in
// that point in time
setTimeout(console.log, 0, i);
}
for (let i = 0; i < 10; i++) {
// Create a new function scope that will use the value
// as-is in that point in time
((i) => {
setTimeout(() => {
console.log(i);
});
})(i);
}
let
was introduced in ES2015 and is the new preferred way to
declare variables that will be reassigned later. Trying to redeclare a
variable again will throw an error. It is block-scoped so that using it in
a loop will keep it scoped to the iteration.
const
was introduced in ES2015 and is the new preferred
default way to declare all variables if they won’t be reassigned later,
even for objects that will be mutated (as long as the reference to the
object does not change). It is block-scoped and cannot be reassigned.
const myObject = {};
myObject.prop = "hello!"; // No error
myObject = "hello"; // Error
### Don’t forget:
- All declarations are hoisted to the top of their scope.
- However, with `let` and `const` there is a concept called the temporal dead zone (TDZ). While the declarations are still hoisted, there is a period between entering scope and being declared where they cannot be accessed.
- Show a common issue with using `var` and how `let` can solve it, as well as a solution that keeps `var`.
- `var` should be avoided whenever possible and prefer `const` as the default declaration statement for all variables unless they will be reassigned later, then use `let` if so.
### Additional links
- [`let` vs `const`](https://wesbos.com/let-vs-const/)
### What is a virtual DOM and why is it used in libraries/frameworks?
### Answer
The virtual DOM (VDOM) is a representation of the real DOM in the form of plain JavaScript objects. These objects have properties to describe the real DOM nodes they represent: the node name, its attributes, and child nodes.
<div class="counter">
<h1>0</h1>
<button>-</button>
<button>+</button>
</div>
The above markup’s virtual DOM representation might look like this:
{
nodeName: "div",
attributes: { class: "counter" },
children: [
{
nodeName: "h1",
attributes: {},
children: [0]
},
{
nodeName: "button",
attributes: {},
children: ["-"]
},
{
nodeName: "button",
attributes: {},
children: ["+"]
}
]
}
The library/framework uses the virtual DOM as a means to improve performance. When the state of an application changes, the real DOM needs to be updated to reflect it. However, changing real DOM nodes is costly compared to recalculating the virtual DOM. The previous virtual DOM can be compared to the new virtual DOM very quickly in comparison. Once the changes between the old VDOM and new VDOM have been calculated by the diffing engine of the framework, the real DOM can be patched efficiently in the least time possible to match the new state of the application.
### Don’t forget:
- Why accessing the DOM can be so costly.
### Additional links
- [The difference between Virtual DOM and DOM](http://reactkungfu.com/2015/10/the-difference-between-virtual-dom-and-dom/)
### What is WCAG? What are the differences between A, AA, and AAA compliance?
### Answer
WCAG stands for “Web Content Accessibility Guidelines”. It is a standard describing how to make web content more accessible to people with disabilities They have 12-13 guidelines and for each one, there are testable success criteria, which are at three levels: A, AA, and AAA. The higher the level, the higher the impact on the design of the web content. The higher the level, the web content is essentially more accessible by more users. Depending on where you live/work, there may be regulations requiring websites to meet certain levels of compliance. For instance, in Ontario, Canada, beginning January 1, 2021 all public websites and web content posted after January 1, 2012 must meet AA compliance.
### Don’t forget:
- A guideline for making web content more accessible
- 3 different levels (A, AA, and AAA) of compliance for each guideline
- Governments are starting to require web content to meet a certain level of compliance by law
### Additional links
- [Web Content Accessibility Guidelines (WCAG) Overview](https://www.w3.org/WAI/standards-guidelines/wcag/)
- [How to Meet WCAG](https://www.w3.org/WAI/WCAG21/quickref/)
### What is a cross-site scripting attack (XSS) and how do you prevent it?
### Answer
XSS refers to client-side code injection where the attacker injects malicious scripts into a legitimate website or web application. This is often achieved when the application does not validate user input and freely injects dynamic HTML content. For example, a comment system will be at risk if it does not validate or escape user input. If the comment contains unescaped HTML, the comment can inject a `<script>` tag into the website that other users will execute against their knowledge.
- The malicious script has access to cookies which are often used to store session tokens. If an attacker can obtain a user’s session cookie, they can impersonate the user.
- The script can arbitrarily manipulate the DOM of the page the script is executing in, allowing the attacker to insert pieces of content that appear to be a real part of the website.
- The script can use AJAX to send HTTP requests with arbitrary content to arbitrary destinations.
### Don’t forget:
- On the client, using `textContent` instead of `innerHTML` prevents the browser from running the string through the HTML parser which would execute scripts in it.
- On the server, escaping HTML tags will prevent the browser from parsing the user input as actual HTML and therefore won’t execute the script.
### Additional links
- [Cross-Site Scripting Attack (XSS)](https://www.acunetix.com/websitesecurity/cross-site-scripting/)
---
# ALL Prior Code
```js
```js
// Normal promises in regular function:
function foo() {
promiseCall()
.then(result => {
// do something with the result
})
}
// async functions
async function foo() {
const result = await promiseCall()
// do something with the result
}
/**
It accepts two objects as arguments: the first object is the recipe
for the food, while the second object is the available ingredients.
Each ingredient's value is a number representing how many units there are.
`batches(recipe, available)`
*/
// 0 batches can be made
batches(
{ milk: 100, butter: 50, flour: 5 },
{ milk: 132, butter: 48, flour: 51 }
)
batches(
{ milk: 100, flour: 4, sugar: 10, butter: 5 },
{ milk: 1288, flour: 9, sugar: 95 }
)
// 1 batch can be made
batches(
{ milk: 100, butter: 50, cheese: 10 },
{ milk: 198, butter: 52, cheese: 10 }
)
// 2 batches can be made
batches(
{ milk: 2, sugar: 40, butter: 20 },
{ milk: 5, sugar: 120, butter: 500 }
)
const batches = (recipe, available) =>
Math.floor(
Math.min(...Object.keys(recipe).map(k => available[k] / recipe[k] || 0))
)
arr[arr.length - 1]
arr.filter(fn)
arr.some(fn)
arr.sort(fn)
for (let i = 0; i < arr.length; i++) {
for (let j = 0; j < arr.length; j++) {
// ...
}
}
const permutations = (arr) => {
if (arr.length <= 2) return arr.length === 2 ? [arr, [arr[1], arr[0]]] : arr;
return arr.reduce(
(acc, item, i) =>
acc.concat(
permutations([...arr.slice(0, i), ...arr.slice(i + 1)]).map((val) => [
item,
...val,
])
),
[]
);
};
function example() {
console.log(this);
}
const boundExample = bind(example, { a: true });
boundExample.call({ b: true }); // logs { a: true }
const bind =
(fn, context) =>
(...args) =>
fn.apply(context, args);
getData(function (a) {
getMoreData(a, function (b) {
getMoreData(b, function (c) {
getMoreData(c, function (d) {
getMoreData(d, function (e) {
// ...
});
});
});
});
});
async function asyncAwaitVersion() {
const a = await getData();
const b = await getMoreData(a);
const c = await getMoreData(b);
const d = await getMoreData(c);
const e = await getMoreData(d);
// ...
}
setState({ name: "sudheer" }, () => {
console.log("The name has updated and component re-rendered");
});
// Legacy approach using findDOMNode()
class MyComponent extends Component {
componentDidMount() {
findDOMNode(this).scrollIntoView();
}
render() {
return <div />;
}
}
// Recommended approach using callback refs
class MyComponent extends Component {
componentDidMount() {
this.node.scrollIntoView();
}
render() {
return <div ref={(node) => (this.node = node)} />;
}
}
function onClick() {
console.log("The user clicked on the page.");
}
document.addEventListener("click", onClick);
const map = (arr, callback) => {
const result = [];
for (let i = 0; i < arr.length; i++) {
result.push(callback(arr[i], i));
}
return result;
};
map([1, 2, 3, 4, 5], (n) => n * 2); // [2, 4, 6, 8, 10]
function GenericBox({ children }) {
return <div className="container">{children}</div>;
}
function App() {
return (
<GenericBox>
<span>Hello</span> <span>World</span>
</GenericBox>
);
}
const element = document.createElement("div");
element.className = "hello";
const element = {
attributes: {
class: "hello",
},
};
const { class } = this.props // Error
const { className } = this.props // All good
const { class: className } =
this.props // All good, but
const obj = { a: 1, b: 2 }
const shallowClone = { ...obj };
function isDeepEqual(obj1, obj2, testPrototypes = false) {
if (obj1 === obj2) {
return true;
}
if (typeof obj1 === "function" && typeof obj2 === "function") {
return obj1.toString() === obj2.toString();
}
if (obj1 instanceof Date && obj2 instanceof Date) {
return obj1.getTime() === obj2.getTime();
}
if (
Object.prototype.toString.call(obj1) !==
Object.prototype.toString.call(obj2) ||
typeof obj1 !== "object"
) {
return false;
}
const prototypesAreEqual = testPrototypes
? isDeepEqual(
Object.getPrototypeOf(obj1),
Object.getPrototypeOf(obj2),
true
)
: true;
const obj1Props = Object.getOwnPropertyNames(obj1);
const obj2Props = Object.getOwnPropertyNames(obj2);
return (
obj1Props.length === obj2Props.length &&
prototypesAreEqual &&
obj1Props.every((prop) => isDeepEqual(obj1[prop], obj2[prop]))
);
}
const { Provider, Consumer } = React.createContext(defaultValue)
const debounce = (func, delay) => {
let debounceTimer;
return function() {
const context = this;
const args = arguments;
clearTimeout(debounceTimer);
debounceTimer = setTimeout(() => func.apply(context, args), delay);
}
}
window.addEventListere('scroll', debounce(function() {
// Do stuff, this function will be called after a delay of 1 second
}, 1000));
const Component = () => "Hello"
const componentElement = <Component />
const domNodeElement = <div />
class ErrorBoundary extends React.Component {
constructor(props) {
super(props)
this.state = { hasError: false }
}
// Use componentDidCatch to log the error
componentDidCatch(error, info) {
// You can also log the error to an error reporting service
logErrorToMyService(error, info)
}
// use getDerivedStateFromError to update state
static getDerivedStateFromError(error) {
// Display fallback UI
return { hasError: true };
}
render() {
if (this.state.hasError) {
// You can render any custom fallback UI
return <h1>Something went wrong.</h1>
}
return this.props.children
}
}
document.querySelectorAll("button").forEach(button => {
button.addEventListener("click", handleButtonClick)
})
document.addEventListener("click", e => {
if (e.target.closest("button")) {
handleButtonClick()
}
})
document.addEventListener("click", function(event) {
// This callback function is run when the user
// clicks on the document.
})
const hub = createEventHub()
hub.on("message", function(data) {
console.log(`${data.username} said ${data.text}`)
})
hub.emit("message", {
username: "John",
text: "Hello?"
})
let x = 0
function declaration() {}
if (true) {
}
// Assign `x` to the absolute value of `y`.
let x
if (y >= 0) {
x = y
} else {
x = -y
}
5 + 5 // => 10
lastCharacter("input") // => "t"
true === true // => true
// Assign `x` as the absolute value of `y`.
let x = y >= 0 ? y : -y
Boolean("") // false
Boolean([]) // true
!!"" // false
!![] // true
const fibonacci = n =>
[...Array(n)].reduce(
(acc, val, i) => acc.concat(i > 1 ? acc[i - 1] + acc[i - 2] : i),
[]
)
const words = ['rates', 'rat', 'stare', 'taser', 'tears', 'art', 'tabs', 'tar', 'bats', 'state'];
const words = ['rates', 'rat', 'stare', 'taser', 'tears', 'art', 'tabs', 'tar', 'bats', 'state'];
function anagramGroups(wordAry){
const groupedWords = {};
// iterate over each word in the array
wordAry.map(word => {
// alphabetize the word and a separate variable
alphaWord = word.split('').sort().join('');
// if the alphabetize word is already a key, push the actual word value (this is an anagram)
if(groupedWords[alphaWord]) {
return groupedWords[alphaWord].push(word);
}
// otherwise add the alphabetize word key and actual word value (may not turn out to be an anagram)
groupedWords[alphaWord] = [word];
})
return groupedWords;
}
// call the function and store results in a variable called collectedAnagrams
const collectedAnagrams = anagramGroups(words);
// iterate over groupedAnagrams, printing out group of values
for(const sortedWord in collectedAnagrams) {
if(collectedAnagrams[sortedWord].length > 1) {
console.log(collectedAnagrams[sortedWord].toString());
}
}
0.1 + 0.2 // 0.30000000000000004
const approxEqual = (n1, n2, epsilon = 0.0001) => Math.abs(n1 - n2) < epsilon
approxEqual(0.1 + 0.2, 0.3) // true
render() {
return (
<React.Fragment>
<ChildA />
<ChildB />
<ChildC />
</React.Fragment>
)
};
// Short syntax supported by Babel 7
render() {
return (
<>
<ChildA />
<ChildB />
<ChildC />
</>
);
};
const EnhancedComponent = higherOrderComponent(WrappedComponent)
let foo = 1
let foobar = function() {
console.log(foo)
let foo = 2
}
foobar()
console.log(hoist)
let hoist = "value"
let hoist
console.log(hoist)
hoist = "value"
myFunction() // No error; logs "hello"
function myFunction() {
console.log("hello")
}
myFunction() // Error: `myFunction` is not a function
let myFunction = function() {
console.log("hello")
}
const myLibrary = (function () {
let privateVariable = 2;
return {
publicMethod: () => privateVariable,
};
})();
privateVariable; // ReferenceError
myLibrary.publicMethod(); // 2
const numbers = [1, 2, 3, 4, 5];
const numbersDoubled = [];
for (let i = 0; i < numbers.length; i++) {
numbersDoubled[i] = numbers[i] * 2;
}
const numbers = [1, 2, 3, 4, 5];
const numbersDoubled = numbers.map((n) => n * 2);
function App({ messages, isVisible }) {
return (
<div>
if (messages.length > 0){" "}
{<h2>You have {messages.length} unread messages.</h2>} else{" "}
{<h2>You have no unread messages.</h2>}
if (isVisible) {<p>I am visible.</p>}
</div>
);
}
function App({ messages, isVisible }) {
return (
<div>
{messages.length > 0 ? (
<h2>You have {messages.length} unread messages.</h2>
) : (
<h2>You have no unread messages.</h2>
)}
{isVisible && <p>I am visible.</p>}
</div>
);
}
const todoItems = todos.map((todo) => <li key={todo.id}>{todo.text}</li>);
const mask = (str, maskChar = "#") =>
str.slice(-4).padStart(str.length, maskChar);
const memoize = (fn) => {
const cache = new Map();
return (value) => {
const cachedResult = cache.get(value);
if (cachedResult !== undefined) return cachedResult;
const result = fn(value);
cache.set(value, result);
return result;
};
};
constructor(props) {
super(props);
this.handleClick = this.handleClick.bind(this);
}
handleClick() {
// Perform some logic
}
handleClick = () => {
console.log('this is:', this);
}
render() {
return (
<button onClick={this.handleClick}>
Click me
</button>
);
}
<button onClick={e => this.handleClick(e)}>Click me</button>
const myString = "hello!"
myString.replace("!", "") // returns a new string, cannot mutate the original value
const originalArray = [1, 2, 3]
originalArray.push(4) // mutates originalArray, now [1, 2, 3, 4]
originalArray.concat(4) // returns a new array, does not mutate the original
fs.readFile(filePath, function(err, data) {
if (err) {
// handle the error, the return is important here
// so execution stops here
return console.log(err)
}
// use the data object
console.log(data)
})
let isTrue = function(value, callback) {
if (value === true) {
callback(null, "Value was true.")
} else {
callback(new Error("Value is not true!"))
}
}
let callback = function(error, retval) {
if (error) {
console.log(error)
return
}
console.log(retval)
}
isTrue(false, callback)
isTrue(true, callback)
/*
{ stack: [Getter/Setter],
arguments: undefined,
type: undefined,
message: 'Value is not true!' }
Value was true.
*/
const person = {
name: "John",
age: 50,
birthday() {
this.age++
}
}
person.birthday() // person.age === 51
function Person(name, age) {
this.name = name
this.age = age
}
Person.prototype.birthday = function() {
this.age++
}
const person1 = new Person("John", 50);
const person2 = new Person("Sally", 20);
person1.birthday(); // person1.age === 51
person2.birthday(); // person2.age === 21
const createPerson = (name, age) => {
const birthday = () => person.age++;
const person = { name, age, birthday };
return person;
};
const person = createPerson("John", 50);
person.birthday(); // person.age === 51
const personProto = {
birthday() {
this.age++;
},
};
const person = Object.create(personProto)
person.age = 50
person.birthday() // person.age === 51
Object.create(personProto, {
age: {
value: 50,
writable: true,
enumerable: true
}
})
function myFunction(parameter1, parameter2) {
console.log(arguments[0]) // "argument1"
}
myFunction("argument1", "argument2")
<button onClick={() => this.handleClick(id)} />
<button onClick={this.handleClick.bind(this, id)} />
const square = v => v * v
const double = v => v * 2
const addOne = v => v + 1
const res = pipe(square, double, addOne)
res(3) // 19; addOne(double(square(3)))
const pipe = (...fns) => x => fns.reduce((v, fn) => fn(v), x)
ReactDOM.createPortal(child, container)
let i = 0
i++ // 0
// i === 1
let i = 0
++i // 1
// i === 1
new Promise((resolve, reject) => {
setTimeout(() => {
resolve("result")
}, 100)
})
.then(console.log)
.catch(console.error)
import PropTypes from "prop-types"
class User extends React.Component {
static propTypes = {
name: PropTypes.string.isRequired,
age: PropTypes.number.isRequired
}
//
// render() {
// return (
// <h1>Welcome, {this.props.name}</h1>
// <h2>Age, {this.props.age}
// )
// }
// }
const a = (x, y) => x + y
const b = (arr, value) => arr.concat(value)
const c = arr => [...arr].sort((a, b) => a - b)
const a = (x, y) => x + y + Math.random()
const b = (arr, value) => (arr.push(value), arr)
const c = arr => arr.sort((a, b) => a - b)
const nest = (items, id = null, link = "parent_id") =>
items
.filter(item => item[link] === id)
.map(item => ({ ...item, children: nest(items, item.id) }))
const comments = [
{ id: 1, parent_id: null, text: "First reply to post." },
{ id: 2, parent_id: 1, text: "First reply to comment #1." },
{ id: 3, parent_id: 1, text: "Second reply to comment #1." },
{ id: 4, parent_id: 3, text: "First reply to comment #3." },
{ id: 5, parent_id: 4, text: "First reply to comment #4." },
{ id: 6, parent_id: null, text: "Second reply to post." }
]
nest(comments)
/*
[
{ id: 1, parent_id: null, text: "First reply to post.", children: [...] },
{ id: 6, parent_id: null, text: "Second reply to post.", children: [] }
]
*/
const a = [1, 2, 3]
const b = [1, 2, 3]
const c = "1,2,3"
console.log(a == c)
console.log(a == b)
class MyComponent extends React.Component {
constructor(props) {
super(props)
this.myRef = React.createRef()
}
render() {
return <div ref={this.myRef} />
}
}
>>>>function greet() {
return
{
message: "hello"
}
}
const previousLine = 3;
[1, 2, previousLine].map((n) => n * 2);
const previousLine = 3;
(function () {
// ...
})();
true || false;
false && true;
true || nonexistentFunction();
false && nonexistentFunction();
true || nonexistentFunction() || window.nothing.wouldThrowError;
true || window.nothing.wouldThrowError;
true;
const options = {};
const setting = options.setting || "default";
setting; // "default"
// Instead of:
addEventListener("click", (e) => {
if (e.target.closest("button")) {
handleButtonClick(e);
}
});
// You can take advantage of short-circuit evaluation:
addEventListener(
"click",
(e) => e.target.closest("button") && handleButtonClick(e)
);
// Stateful class component
class App extends Component {
constructor(props) {
super(props);
this.state = { count: 0 };
}
render() {
// ...
}
}
// Stateful function component
function App() {
const [count, setCount] = useState(0);
return; // ...
}
Array.isArray; // static method of Array
Array.prototype.push; // instance method of Array
const arr = [1, 2, 3];
arr.push(4);
Array.push(arr, 4);
let myObject = {
property: this,
regularFunction: function () {
return this;
},
arrowFunction: () => {
return this;
},
iife: (function () {
return this;
})(),
};
myObject.regularFunction(); // myObject
myObject["regularFunction"](); // my Object
myObject.property; // NOT myObject; lexical `this`
myObject.arrowFunction(); // NOT myObject; lexical `this`
myObject.iife; // NOT myObject; lexical `this`
const regularFunction = myObject.regularFunction;
regularFunction(); // NOT myObject; lexical `this`
document.body.addEventListener("click", function () {
console.log(this); // document.body
});
class Example {
constructor() {
console.log(this); // myExample
}
}
const myExample = new Example();
let myFunction = function () {
return this;
};
myFunction.call({ customThis: true }); // { customThis: true }
let obj = {
arr: [1, 2, 3],
doubleArr() {
return this.arr.map(function (value) {
// this is now this.arr
return this.double(value);
});
},
double() {
return value * 2;
},
};
obj.doubleArr(); // Uncaught TypeError: this.double is not a function
typeof typeof 0;
for (let i = 0; i < 10; i++) {
setTimeout(() => {
// logs `10` ten times
console.log(i);
});
}
/* Solutions with `var` */
for (let i = 0; i < 10; i++) {
// Passed as an argument will use the value as-is in
// that point in time
setTimeout(console.log, 0, i);
}
for (let i = 0; i < 10; i++) {
// Create a new function scope that will use the value
// as-is in that point in time
((i) => {
setTimeout(() => {
console.log(i);
});
})(i);
}
for (let i = 0; i < 10; i++) {
setTimeout(() => {
// logs 0, 1, 2, 3, ...
console.log(i);
});
}