Given the head of a graph, return a deep copy (clone) of the graph. Each
node in the graph contains a label
(int
) and a
list (List[UndirectedGraphNode]
) of its
neighbors
. There is an edge between the given node and each
of the nodes in its neighbors.
OJ’s undirected graph serialization (so you can understand error output):
Nodes are labeled uniquely.
We use #
as a separator for each node, and ,
as
a separator for node label and each neighbor of the node.
As an example, consider the serialized graph {0,1,2#1,2#2,2}
.
The graph has a total of three nodes, and therefore contains three parts
as separated by #
.
0
. Connect node 0
to
both nodes 1
and 2
.
1
. Connect node 1
to
node 2
.
2
. Connect node 2
to
node 2
(itself), thus forming a self-cycle.
Visually, the graph looks like the following:
1
/ \
/ \
0 --- 2
/ \
\_/
Note: The information about the tree serialization is only meant so that you can understand error output if you get a wrong answer. You don’t need to understand the serialization to solve the problem.
DFS. Cache the visited node before entering the next recursion.
/**
* Definition for undirected graph.
* function UndirectedGraphNode(label) {
* this.label = label;
* this.neighbors = []; // Array of UndirectedGraphNode
* }
*/
/**
* @param {UndirectedGraphNode} graph
* @return {UndirectedGraphNode}
*/
var cloneGraph = function(graph) {
const cache = {}
return _clone(graph)
function _clone (graph) {
if (!graph) { return graph }
const label = graph.label
if (!cache[label]) {
cache[label] = new UndirectedGraphNode(label)
cache[label].neighbors = graph.neighbors.map(_clone)
}
return cache[label]
}
};
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